Fallout 3: Difference between revisions

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m (Text replacement - "<!-- Misc. configuration --> |ppu llvm java mode handling = <!-- true, false --> |ppu llvm java mode handling notes = }}" to "|ppu llvm java mode handling = <!-- True, False --> |ppu llvm java mode handling notes = }}")
m (adding fix suggestion to mostly stop the vertex explosions and a few other suggestions for less important fixes)
 
(29 intermediate revisions by 4 users not shown)
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:Fallout 3 Cover.jpeg}}|300px]]
|developer = Bethesda Game Studios
|developer = Bethesda Game Studios
|publisher = Bethesda Softworks
|publisher = Bethesda Softworks
Line 7: Line 8:
|genre    = Action role-playing
|genre    = Action role-playing
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES00333, BLES00334, BLES00336, BLES00337, BLES00400, BLUS30185|ird=Yes}}<br>'''''Game of the Year Edition'''''<br>{{gameid|id=BLES00737, BLES00739, BLES00742, BLUS30451, BLUS30455|ird=Yes}}
|gameid    = {{gameid|id=BLES00333, BLES00399, BLES00400, BLUS30185|oid=BLES00334, BLES00335, BLES00336, BLES00337, BLES00398, BLUS30234, BLJS10040|ird=Yes}}<br>'''''Game of the Year Edition'''''<br>{{gameid|id=BLES00739, BLES00740, BLUS30451, BLJS10068|oid=BLES00737, BLES00738, BLES00741, BLES00742, BLUS30455|ird=Yes}}<br>'''''Tsuika Contents Pack'''''<br>{{gameid|oid=BLJS10069|ird=Yes}}
|wikipedia = <!-- delete if not applicable -->
|internal resolution = 1280x720
|vndb      = <!-- delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 28: Line 27:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 45: Line 40:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 51: Line 46:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 67: Line 68:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 103: Line 102:
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =  
|relaxed zcull sync notes              =  
|driver wake-up delay                  = 200 <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = 200<!-- Value between 0 to 7000 -->
|driver wake-up delay notes            = Setting this to 200-400 μs greatly reduces random crashes
|driver wake-up delay notes            = Setting this to 200-400 μs greatly reduces random crashes
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu llvm java mode handling notes     =  
|ppu thread count notes               =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = 60 FPS<!-- Mention patch names -->
|recommended patch notes              =  
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
This game suffers from occasional vertex explosions, particularly in areas like Rivet City and Tenpenny Tower. These can be typically be resolved by fast travelling to a distant location and back, or by restarting the emulator.
This game suffers from occasional vertex explosions, particularly in areas like Rivet City and Tenpenny Tower. These can be typically be resolved by fast traveling to a distant location and back, or by restarting the emulator.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
To significantly reduce the vertex explosions, the "PPU Thread Count" on the Debug Tab must be set to 1, and a 60 FPS patch cannot be used. The save game previews will be graphically corrupt unless the "Write Color Buffers" option is enabled in the GPU Tab. A slight audio click might be present unless you deselect the "Enable Buffering" option in the Audio Tab. There is also a random crash bug that is yet to be solved, but it's infrequent.
{{patch
{{patch
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =  
Anchors:
  fallout3_60fps_notes: &fallout3_60fps_notes
    "Set the framelimiter to 60, as things will break over 60 FPS."
PPU-ef1de7a2b91566a4b0e2acc177a6c2f1cecdfd7e:
PPU-ef1de7a2b91566a4b0e2acc177a6c2f1cecdfd7e:
   Infinite Ammo & Consumables:
   "Infinite Ammo & Consumables":
     Games:
     Games:
       "Fallout 3 GOTY Edition":
       "Fallout 3 GOTY Edition":
         BLUS30451: [ 01.00 ]
         BLUS30451: [ 01.00 ]
     Author: Aphelion
        BLUS30455: [ 01.00 ]
     Notes: Best used with the Infinite Carry Weight Patch; affects many items in the game, not just ammo and consumables. While this patch is enabled, affected items can't be removed from your inventory, and dropping them will duplicate them. Items can be sold for caps, but they do not leave your inventory.
     Author: "Aphelion"
     Notes: "Best used with the Infinite Carry Weight Patch; affects many items in the game, not just ammo and consumables. While this patch is enabled, affected items can't be removed from your inventory, and dropping them will duplicate them. Items can be sold for caps, but they do not leave your inventory."
     Patch Version: 1.1
     Patch Version: 1.1
     Patch:
     Patch:
       - [ be32, 0x004140D8, 0x60000000 ]
       - [ be32, 0x004140d8, 0x60000000 ]
       - [ be32, 0x004134E8, 0x60000000 ]  
       - [ be32, 0x004134e8, 0x60000000 ]
   Infinite Caps:
   "Infinite Caps":
     Games:
     Games:
       "Fallout 3 GOTY Edition":
       "Fallout 3 GOTY Edition":
         BLUS30451: [ 01.00 ]
         BLUS30451: [ 01.00 ]
     Author: Aphelion
        BLUS30455: [ 01.00 ]
     Notes: Essentially permanent if you save with this patch enabled - adds over 1 billion caps to your inventory which will remain after the patch is disabled.
     Author: "Aphelion"
     Notes: "Essentially permanent if you save with this patch enabled - adds over 1 billion caps to your inventory which will remain after the patch is disabled."
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0041DE7C, 0x90630004 ]
       - [ be32, 0x0041de7c, 0x90630004 ]
   No Weapon Degradation:
   "No Weapon Degradation":
     Games:
     Games:
       "Fallout 3 GOTY Edition":
       "Fallout 3 GOTY Edition":
         BLUS30451: [ 01.00 ]
         BLUS30451: [ 01.00 ]
     Author: Aphelion
        BLUS30455: [ 01.00 ]
     Notes: Using weapons and armor does not affect their condition. Repairing items brings them to perfect condition.
     Author: "Aphelion"
     Notes: "Using weapons and armor does not affect their condition. Repairing items brings them to perfect condition."
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00386AC8, 0x60000000 ]
       - [ be32, 0x00386ac8, 0x60000000 ]
   No Reloading:
   "No Reloading":
     Games:
     Games:
       "Fallout 3 GOTY Edition":
       "Fallout 3 GOTY Edition":
         BLUS30451: [ 01.00 ]
         BLUS30451: [ 01.00 ]
     Author: Aphelion
        BLUS30455: [ 01.00 ]
     Notes: Press square to instantly reload single-shot weapons like the Missile Launcher and Fat Man.
     Author: "Aphelion"
     Notes: "Press square to instantly reload single-shot weapons like the Missile Launcher and Fat Man."
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0040F980, 0x60000000 ]
       - [ be32, 0x0040f980, 0x60000000 ]
   Infinite Carry Weight:
   "Infinite Carry Weight":
     Games:
     Games:
       "Fallout 3 GOTY Edition":
       "Fallout 3 GOTY Edition":
         BLUS30451: [ 01.00 ]
         BLUS30451: [ 01.00 ]
     Author: Aphelion
        BLUS30455: [ 01.00 ]
     Author: "Aphelion"
     Notes:
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00420594, 0x903F0008 ]
       - [ be32, 0x00420594, 0x903f0008 ]
   Unlock FPS:
   "Unlock FPS":
     Games:
     Games:
       "Fallout 3 GOTY Edition":
       "Fallout 3 GOTY Edition":
         BLUS30451: [ 01.00 ]
         BLUS30451: [ 01.00 ]
     Author: Aphelion, illusion
        BLUS30455: [ 01.00 ]
     Notes: Set the framelimiter to 60, as things will break over 60 FPS.
     Author: "Aphelion, illusion"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702bcc, 0x60000000 ]
 
PPU-499ef508be74e55261bf810e07271147e424cfd0:
  "60 FPS":
    Games:
      "Fallout 3 GOTY Edition":
        BLES00737: [ 01.01 ]
      "Fallout 3":
        BLES00334: [ 01.61 ]
        BLES00335: [ 01.61 ]
        BLES00337: [ 01.61 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702cfc, 0x60000000 ]
 
PPU-08089ec0ec46d594e8d3d0a8b465acc169591deb:
  "60 FPS":
    Games:
      "Fallout 3":
        BLES00333: [ 01.61 ]
        BLES00336: [ 01.61 ]
        BLES00399: [ 01.61 ]
        BLUS30185: [ 01.61 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702bac, 0x60000000 ]
 
PPU-ba9dbb848fd6307475aa956beaef09281199f459:
  "60 FPS":
    Games:
      "Fallout 3":
        BLES00398: [ 01.00 ]
        BLES00335: [ 01.00 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x007acf0c, 0x60000000 ]
 
PPU-a021e45a42df11016a0bc39dbb260924d334abcb:
  "60 FPS":
    Games:
      "Fallout 3 GOTY Edition":
        BLUS30455: [ 01.01 ]
    Author: "FlexBy"
     Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702e1c, 0x60000000 ]
 
PPU-4cb8b80cad908bd0e6f22bb5dd97aca9ad10e572:
  "60 FPS":
    Games:
      "Fallout 3":
        BLUS30234: [ 01.61 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702cfc, 0x60000000 ]
 
PPU-14b6b0db50937ac4c1232c029e9c79434dc639bb:
  "60 FPS":
    Games:
      "Fallout 3":
        BLJS10040: [ 01.00 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x007ae2cc, 0x60000000 ]
 
PPU-d62a28e0d514aee88442e6d0bd3c412e53166ab9:
  "60 FPS":
    Games:
      "Fallout 3":
        BLJS10040: [ 01.02 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x007b251c, 0x60000000 ]
 
PPU-04c957554ee00d5f164fb98fd90520a23ec2bf04:
  "60 FPS":
    Games:
      "Fallout 3 GOTY Edition":
        BLJS10068: [ 01.01 ]
      "Fallout 3":
        BLJS10069: [ 01.01 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00702BCC, 0x60000000 ]
       - [ be32, 0x007b5c30, 0x60000000 ]
}}
}}

Latest revision as of 07:27, 16 January 2024

Fallout 3
Fallout 3 Cover.jpeg
Developer(s) Bethesda Game Studios
Publisher(s) Bethesda Softworks
Series Fallout
Release date(s) NA October 28, 2008
EU October 30, 2008
Release type Multi-platform
Genre(s) Action role-playing
Mode(s) Single-player
GameID(s) BLES00333 (IRD), BLES00399 (IRD), BLES00400 (IRD), BLUS30185 (IRD), BLES00334 (IRD), BLES00335 (IRD), BLES00336 (IRD), BLES00337 (IRD), BLES00398 (IRD), BLUS30234 (IRD), BLJS10040 (IRD)
Game of the Year Edition
BLES00739 (IRD), BLES00740 (IRD), BLUS30451 (IRD), BLJS10068 (IRD), BLES00737 (IRD), BLES00738 (IRD), BLES00741 (IRD), BLES00742 (IRD), BLUS30455 (IRD)
Tsuika Contents Pack
BLJS10069 (IRD)
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Fallout 3 is a 2008 post-apocalyptic action role-playing open world video game developed by Bethesda Game Studios and published by Bethesda Softworks. The third major installment in the Fallout series, it is the first game to be created by Bethesda since it bought the franchise from Interplay Entertainment. The game marks a major shift in the series by using 3D graphics and real-time combat, replacing the 2D isometric graphics and turn-based combat of previous installments. It was released worldwide in October 2008 for Microsoft Windows, PlayStation 3, and Xbox 360.

The game is set within a post-apocalyptic, open world environment that encompasses a scaled region consisting of the ruins of Washington, D.C. and much of the countryside to the north and west of it, referred to as the "Capital Wasteland". It takes place within Fallout's usual setting of a world that deviated into an alternate timeline thanks to atomic age technology, which eventually led to its devastation by a nuclear apocalypse in the year 2077 (referred to as "The Great War"), caused by a major international conflict between the United States and China over natural resources and the last remaining supplies of untapped uranium and Crude oil. The main story takes place in the year 2277, around 36 years after the events of Fallout 2, of which it is not a direct sequel. Players take control of an inhabitant of Vault 101, one of several underground shelters created before the Great War to protect around 1,000 humans from the nuclear fallout, who is forced to venture out into the Capital Wasteland to find their father after he disappears from the Vault under mysterious circumstances. They find themselves seeking to complete their father's work while fighting against the Enclave, the corrupt remnants of the former U.S. government that seeks to use it for their own purposes.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
Driver wake-up delay 200 Setting this to 200-400 μs greatly reduces random crashes

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Recommended patch 60 FPS

Known Issues

This game suffers from occasional vertex explosions, particularly in areas like Rivet City and Tenpenny Tower. These can be typically be resolved by fast traveling to a distant location and back, or by restarting the emulator.

Special Notes

To significantly reduce the vertex explosions, the "PPU Thread Count" on the Debug Tab must be set to 1, and a 60 FPS patch cannot be used. The save game previews will be graphically corrupt unless the "Write Color Buffers" option is enabled in the GPU Tab. A slight audio click might be present unless you deselect the "Enable Buffering" option in the Audio Tab. There is also a random crash bug that is yet to be solved, but it's infrequent.

Patches

Anchors:
  fallout3_60fps_notes: &fallout3_60fps_notes
    "Set the framelimiter to 60, as things will break over 60 FPS."

PPU-ef1de7a2b91566a4b0e2acc177a6c2f1cecdfd7e:
  "Infinite Ammo & Consumables":
    Games:
      "Fallout 3 GOTY Edition":
        BLUS30451: [ 01.00 ]
        BLUS30455: [ 01.00 ]
    Author: "Aphelion"
    Notes: "Best used with the Infinite Carry Weight Patch; affects many items in the game, not just ammo and consumables. While this patch is enabled, affected items can't be removed from your inventory, and dropping them will duplicate them. Items can be sold for caps, but they do not leave your inventory."
    Patch Version: 1.1
    Patch:
      - [ be32, 0x004140d8, 0x60000000 ]
      - [ be32, 0x004134e8, 0x60000000 ]
  "Infinite Caps":
    Games:
      "Fallout 3 GOTY Edition":
        BLUS30451: [ 01.00 ]
        BLUS30455: [ 01.00 ]
    Author: "Aphelion"
    Notes: "Essentially permanent if you save with this patch enabled - adds over 1 billion caps to your inventory which will remain after the patch is disabled."
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0041de7c, 0x90630004 ]
  "No Weapon Degradation":
    Games:
      "Fallout 3 GOTY Edition":
        BLUS30451: [ 01.00 ]
        BLUS30455: [ 01.00 ]
    Author: "Aphelion"
    Notes: "Using weapons and armor does not affect their condition. Repairing items brings them to perfect condition."
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00386ac8, 0x60000000 ]
  "No Reloading":
    Games:
      "Fallout 3 GOTY Edition":
        BLUS30451: [ 01.00 ]
        BLUS30455: [ 01.00 ]
    Author: "Aphelion"
    Notes: "Press square to instantly reload single-shot weapons like the Missile Launcher and Fat Man."
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0040f980, 0x60000000 ]
  "Infinite Carry Weight":
    Games:
      "Fallout 3 GOTY Edition":
        BLUS30451: [ 01.00 ]
        BLUS30455: [ 01.00 ]
    Author: "Aphelion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00420594, 0x903f0008 ]
  "Unlock FPS":
    Games:
      "Fallout 3 GOTY Edition":
        BLUS30451: [ 01.00 ]
        BLUS30455: [ 01.00 ]
    Author: "Aphelion, illusion"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702bcc, 0x60000000 ]

PPU-499ef508be74e55261bf810e07271147e424cfd0:
  "60 FPS":
    Games:
      "Fallout 3 GOTY Edition":
        BLES00737: [ 01.01 ]
      "Fallout 3":
        BLES00334: [ 01.61 ]
        BLES00335: [ 01.61 ]
        BLES00337: [ 01.61 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702cfc, 0x60000000 ]

PPU-08089ec0ec46d594e8d3d0a8b465acc169591deb:
  "60 FPS":
    Games:
      "Fallout 3":
        BLES00333: [ 01.61 ]
        BLES00336: [ 01.61 ]
        BLES00399: [ 01.61 ]
        BLUS30185: [ 01.61 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702bac, 0x60000000 ]

PPU-ba9dbb848fd6307475aa956beaef09281199f459:
  "60 FPS":
    Games:
      "Fallout 3":
        BLES00398: [ 01.00 ]
        BLES00335: [ 01.00 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x007acf0c, 0x60000000 ]

PPU-a021e45a42df11016a0bc39dbb260924d334abcb:
  "60 FPS":
    Games:
      "Fallout 3 GOTY Edition":
        BLUS30455: [ 01.01 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702e1c, 0x60000000 ]

PPU-4cb8b80cad908bd0e6f22bb5dd97aca9ad10e572:
  "60 FPS":
    Games:
      "Fallout 3":
        BLUS30234: [ 01.61 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00702cfc, 0x60000000 ]

PPU-14b6b0db50937ac4c1232c029e9c79434dc639bb:
  "60 FPS":
    Games:
      "Fallout 3":
        BLJS10040: [ 01.00 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x007ae2cc, 0x60000000 ]

PPU-d62a28e0d514aee88442e6d0bd3c412e53166ab9:
  "60 FPS":
    Games:
      "Fallout 3":
        BLJS10040: [ 01.02 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x007b251c, 0x60000000 ]

PPU-04c957554ee00d5f164fb98fd90520a23ec2bf04:
  "60 FPS":
    Games:
      "Fallout 3 GOTY Edition":
        BLJS10068: [ 01.01 ]
      "Fallout 3":
        BLJS10069: [ 01.01 ]
    Author: "FlexBy"
    Notes: *fallout3_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x007b5c30, 0x60000000 ]