Dragon Ball Z: Burst Limit: Difference between revisions

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m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
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==Special Notes==
==Special Notes==
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{{netplay
|gamever  = 1.01
|connect  = Yes <!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No <!-- Yes, No, Partial, Untested, N/A -->
|match    = No <!-- Yes, No, Partial, Untested, N/A -->
|features = No <!-- Yes, No, Partial, Untested, N/A -->
|notes    = Hangs when creating a room
}}
{{patch
{{patch
|type    = PPU
|type    = PPU

Revision as of 16:36, 25 March 2022

Dragon Ball Z: Burst Limit
Dragon Ball Z Burst Limit PS3.jpg
Developer(s) Dimps
Publisher(s) Bandai Namco Games
Series Dragon Ball
Release date(s) JP June 5, 2008
NA June 10, 2008
EU June 6, 2008
AU July 3, 2008
Release type Console exclusive
Genre(s) Fighting
Mode(s) Single-player, Multiplayer
GameID(s) BLES00231 (IRD), BLJS10020 (IRD), BLUS30117 (IRD)
Demo
NPEB90074
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Dragon Ball Z: Burst Limit (ドラゴンボールZ バーストリミット, Doragon Bōru Zetto Bāsuto Rimitto) is a fighting video game for the PlayStation 3 and Xbox 360 based on the anime Dragon Ball Z. The game was developed by Dimps and published in North America and Australia by Atari, and in Japan and Europe by Namco Bandai under the Bandai label. It was released in Japan on June 5, 2008, in Europe on June 6, 2008, North America on June 10, 2008, and in Australia on July 3, 2008.

The game allows the player the opportunity to let their character battle other characters controlled by the in game AI, or another player both on or offline depending on the mode of play the player or players choose. The game's Z Chronicles story mode allows players the chance to relive key points of the three sagas within the Dragon Ball story with the aid of items called Drama Pieces that give what has been called an immense Dragon Ball experience. The game became a top rated title for the PlayStation 3 and was nominated for a Spike Video Game Award for best fighting game.


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.01 Yes No No No Hangs when creating a room

Patches

PPU-93aed31e80e0a91e11fdcff1b83d42c235bc3548:
  60 FPS Patch:
    Games:
      "Dragon Ball Z: Burst Limit":
        BLUS30117: [ All ]
    Author: illusion, ZEROx
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004c4383, 1 ]          #60 fps
      - [ be32, 0x00162228, 0x60000000 ] #No reset
      - [ be32, 0x001633e8, 0x60000000 ] #Pause fix

PPU-49aef7eecc248bf85af210bdca336bce8c9272e4:
  60 FPS Patch:
    Games:
      "Dragon Ball Z: Burst Limit":
        BLES00231: [ All ]
    Author: illusion
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004c4383, 1 ]          #60 fps
      - [ be32, 0x001622dc, 0x60000000 ] #No reset
      - [ be32, 0x0016349c, 0x60000000 ] #Pause fix