Dragon Ball Z: Burst Limit: Difference between revisions

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|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
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|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
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|accurate ppu 128 reservations notes  =  
<!-- Misc. configuration -->
|ppu llvm java mode handling          = <!-- true, false -->
|ppu llvm java mode handling          = <!-- true, false -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  

Revision as of 16:05, 25 July 2021

Dragon Ball Z: Burst Limit
Developer(s) Dimps
Publisher(s) Bandai Namco Games
Series Dragon Ball
Release date(s) JP June 5, 2008
NA June 10, 2008
EU June 6, 2008
AU July 3, 2008
Release type Console exclusive
Genre(s) Fighting
Mode(s) Single-player, Multiplayer
GameID(s) BLES00231 (IRD), BLJS10020 (IRD), BLUS30117 (IRD)
Demo
NPEB90074
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-93aed31e80e0a91e11fdcff1b83d42c235bc3548:
  60 FPS Patch:
    Games:
      "Dragon Ball Z: Burst Limit":
        BLUS30117: [ All ]
    Author: illusion, ZEROx
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004c4383, 1 ]          #60 fps
      - [ be32, 0x00162228, 0x60000000 ] #No reset
      - [ be32, 0x001633e8, 0x60000000 ] #Pause fix

PPU-49aef7eecc248bf85af210bdca336bce8c9272e4:
  60 FPS Patch:
    Games:
      "Dragon Ball Z: Burst Limit":
        BLES00231: [ All ]
    Author: illusion
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004c4383, 1 ]          #60 fps
      - [ be32, 0x001622dc, 0x60000000 ] #No reset
      - [ be32, 0x0016349c, 0x60000000 ] #Pause fix