Dragon Ball Z: Battle of Z: Difference between revisions

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m (Text replacement - "<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config" to "<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config")
 
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image = [[File:{{#setmainimage:Dragon Ball Z Battle of Z PS3.jpg}}|300px]]
|developer = Artdink
|developer = Artdink
|publisher = Bandai Namco Games
|publisher = Bandai Namco Games
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|genre    = Action, Role-playing
|genre    = Action, Role-playing
|modes    = Single-player, Co-op, Multiplayer
|modes    = Single-player, Co-op, Multiplayer
|gameid    = {{gameid|id=BLUS31314, BLES01941, NPEB01823|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPUB90983|ird=NA}}
|gameid    = {{gameid|id=BLUS31314, BLES01941, NPEB01823|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90517, NPJB90623, NPUB90983|ird=NA}}
|wikipedia = <!-- delete if not applicable -->
|wikipedia = <!-- delete if not applicable -->
}}
}}
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
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|ppu decoder notes                    =  
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|preferred spu threads notes          =  
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|thread scheduler notes               =  
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|lower spu thread priority notes      =  
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|enable spu loop detection            = <!-- On, Off -->
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|enable spu loop detection notes      =  
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|spu cache notes                      =
|spu xfloat accuracy notes             =  
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|spu block size notes                  =  
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|tsx instructions notes                =  
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<!-- GPU configuration -->
<!-- GPU configuration -->
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|renderer notes                        = Recommended to get the best performance.
|renderer notes                        =  
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|shader quality notes                  =
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|3d rendering mode notes              =
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|default resolution notes              =  
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
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|resolution scale threshold notes      =  
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|shader mode notes                    =  
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|stretch to display area notes        =  
|stretch to display area notes        =  
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|disable vertex cache notes            =
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<!-- Audio configuration -->
<!-- Audio configuration -->
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|audio out windows notes              =  
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|volume notes                          =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
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|camera input notes                    =  
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|camera settings notes                =  
|camera settings notes                =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
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|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
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<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
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|accurate getllar                      = <!-- On, Off -->
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|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
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|silence all logs notes                =  
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|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
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|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
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|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
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|read depth buffers notes              =  
|read depth buffers notes              =  
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|read color buffers notes              =  
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|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
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|disable on-disk shader cache notes    =  
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|relaxed zcull sync notes             =  
|disable vertex cache notes           =
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|vblank rate notes                    =  
|vblank rate notes                    =  
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|clocks scale notes                    =  
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<!-- Debug configuration -->
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|force cpu blit emulation notes        =  
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|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes      =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate putlluc                      = <!-- On, Off -->
|accurate putlluc notes                =
|accurate rsx reservation access       = <!-- On, Off -->
|accurate rsx reservation access notes =  
|hook static functions                = <!-- On, Off -->
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|hook static functions notes          =  
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<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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There are no reported issues with this title.
There are no reported issues with this title.


===Black Screen After Bandai Namco Logo - <i>Fixed by {{pr|5427}}</i>===
==Special Notes==
<s>With newer version of RPCS3, the game hangs on a black screen after the Bandai Namco logo. This issue was first visible after {{pr|4611}} and is being tracked as part of {{issue|4651}}. For people affected by this issue, use this [https://obk.ee/rpcs3/archive/rpcs3-v0.0.5-6831-f8a0be8c_win64.7z older build] of the emulator.</s>
 
{{netplay
|gamever        = 1.00
|rpcs3 version  = N/A
|connect        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match          = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features      = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes          = RPCN 1.2 - 2024/02/24
}}

Latest revision as of 12:39, 10 March 2024

Dragon Ball Z: Battle of Z
Dragon Ball Z Battle of Z PS3.jpg
Developer(s) Artdink
Publisher(s) Bandai Namco Games
Series Dragon Ball
Release date(s) JP January 23, 2014
EU January 24, 2014
NA January 28, 2014
Release type Console exclusive
Genre(s) Action, Role-playing
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLUS31314 (IRD), BLES01941 (IRD), NPEB01823
Demo
NPEB90517, NPJB90623, NPUB90983
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Dragon Ball Z: Battle of Z is based on the manga and anime franchise Dragon Ball. The game promotes the release of the film Dragon Ball Z: Battle of Gods, featuring the first video game appearance of Goku's Super Saiyan God form as well as the characters Beerus and Whis.

Battle of Z is a team fighting action title that lets up to eight players battle it out against one another in a gameplay and graphical style similar to those of Dragon Ball: Zenkai Battle Royale. The game can have up to four players in cooperative play, and lets players perform attacks together and heal one another. It also supports online multiplayer battles, and PS Vita ad-hoc connection. A multiplayer restriction in this game is that two players can not play on the same console; the developers say this is due to wanting a player having the best possible graphics in full screen. Battle of Z features over 70 characters, as well as team battles against giant characters such as Great Ape Vegeta, Great Ape Gohan, and Hirudegarn.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 N/A Yes Yes Yes Yes Not required RPCN 1.2 - 2024/02/24