Disney Universe: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|move handler notes = ↵<!-- Advanced configuration -->↵" to "|move handler notes = <!-- Network configuration --> |network status = <!-- Disconnected, Connected --> |network status notes = |psn status = <!-- Disconnected, Simulated, RPCN --> |psn status notes = <!-- Advanced configuration --> ")
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
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|thread scheduler notes                =  
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|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
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Revision as of 18:00, 23 July 2023

Disney Universe
DisneyUniverse.jpg
Developer(s) Eurocom
Publisher(s) Disney Interactive Studios
Release date(s) NA October 25, 2011
EU October 28, 2011
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Co-op
GameID(s) BLES01354 (IRD), BLES01366 (IRD), BLUS30773 (IRD), NPUB30706, NPEB00660, NPEB00930, BCAS20215
Demo
NPUB90657, NPEB90362
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
Preferred SPU threads 1 Improves Peformance

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On Improves Performance
Firmware libraries Switch to LLE libsysutil_np_commerce2.sprx (Fixes crash when game checks for downloadable content)

Known Issues

There are no reported issues with this title.

Special Notes