Disgaea D2: A Brighter Darkness: Difference between revisions

From RPCS3 Wiki
(Merged Nippon Ichi Software divisions into one category)
m (Text replacement - "|renderer notes = |graphics device = <!-- This option is used only with Vulkan renderer to select the graphics card to be used by RPCS3 when multiple eligible cards exist. Do not used this paramete...)
Line 36: Line 36:
|renderer                        = <!-- OpenGL, Vulkan -->
|renderer                        = <!-- OpenGL, Vulkan -->
|renderer notes                  =
|renderer notes                  =
|graphics device                  = <!-- This option is used only with Vulkan renderer to select the graphics card to be used by RPCS3 when multiple eligible cards exist. Do not used this parameter on game pages. -->
|graphics device notes            =
|aspect ratio                    = <!-- Auto, 4:3, 16:9 -->
|aspect ratio                    = <!-- Auto, 4:3, 16:9 -->
|aspect ratio notes              =  
|aspect ratio notes              =  

Revision as of 01:22, 22 October 2018

Disgaea D2: A Brighter Darkness
Developer(s) Nippon Ichi Software
Publisher(s) Nippon Ichi Software
Series Disgaea
Release date(s) JP March 20, 2013
EU September 27, 2013
AU October 3, 2013
NA October 8, 2013
Release type PlayStation 3 exclusive
Genre(s) Tactical role-playing
Mode(s) Single-player
GameID(s) BLES01939 (IRD), BLUS31313 (IRD), BCAS20301 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Disgaea D2: A Brighter Darkness (known in Japan as Disgaea Dimension 2 (ディスガイア D2)), is a sequel to 2003's Disgaea: Hour of Darkness for the PlayStation 2, where the respective main characters of that game are once again the focus.

Gameplay in Disgaea D2 remains the same as other core Disgaea games in the series. Monster Mounting is a new feature that replaces Magichange from Disgaea 3 and Disgaea 4. A humanoid character is able to ride on top a Monster allowing the humanoid character to attack on top of the monster while the monster takes damage for the humanoid character. Characters can also build relationships with each other and their compatibility is determined by a heart scale of 1 to 5. This is called "Likeability". Likeability also affects the strength of collaboration attacks used when Monster Mounting depending of the relationship established between a humanoid character and a monster character, as well as the strength and probability or Team Attacks.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Special Notes