Difference between revisions of "Comet Crash"

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m (Text replacement - "<!-- GPU configuration --> |renderer = <!-- OpenGL, Vulkan --> |renderer notes = " to "<!-- GPU configuration --> |renderer = Vulkan <!-- OpenGL, Vulkan -->...)
m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interp...)
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|write color buffer                  = <!-- On, Off -->
 
|write color buffer                  = <!-- On, Off -->
 
|write color buffer notes            =
 
|write color buffer notes            =
|use gpu texture scaling            = <!-- On, Off -->
 
|use gpu texture scaling notes      =
 
 
|strict rendering mode              = <!-- On, Off -->
 
|strict rendering mode              = <!-- On, Off -->
 
|strict rendering mode notes        =
 
|strict rendering mode notes        =
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|disable async shader compiler      = <!-- On, Off -->
 
|disable async shader compiler      = <!-- On, Off -->
 
|disable async shader compiler notes =
 
|disable async shader compiler notes =
 +
<!-- Audio configuration -->
 +
|audio out windows                  = <!-- XAudio2, OpenAL -->
 +
|audio out windows notes            =
 +
|audio out linux                    = <!-- OpenAL, PulseAudio, ALSA -->
 +
|audio out linux notes              =
 +
|dump to file                        = <!-- On, Off -->
 +
|dump to file notes                  =
 +
|convert to 16-bit                  = <!-- On, Off -->
 +
|convert to 16-bit notes            =
 +
|downmix to stereo                  = <!-- On, Off -->
 +
|downmix to stereo notes            =
 +
|volume                              = <!-- Range between 0% to 200% -->
 +
|volume notes                        =
 +
|enable buffering                    = <!-- On, Off -->
 +
|enable buffering notes              =
 +
|audio buffer duration              = <!-- Range between 20ms to 250ms -->
 +
|audio buffer duration notes        =
 +
|enable time stretching              = <!-- On, Off -->
 +
|enable time stretching notes        =
 +
|time stretching threshold          = <!-- Range between 0% to 100% -->
 +
|time stretching threshold notes    =
 
<!-- Debug configuration -->
 
<!-- Debug configuration -->
 
|force cpu blit emulation            = <!-- On, Off -->
 
|force cpu blit emulation            = <!-- On, Off -->
 
|force cpu blit emulation notes      =
 
|force cpu blit emulation notes      =
|hook static function                = <!-- On, Off -->
+
|use gpu texture scaling            = <!-- On, Off -->
|hook static function notes         =
+
|use gpu texture scaling notes      =
 +
|accurate getllar                    = <!-- On, Off -->
 +
|accurate getllar notes              =
 +
|accurate putlluc                    = <!-- On, Off -->
 +
|accurate putlluc notes              =
 +
|hook static functions              = <!-- On, Off -->
 +
|hook static functions notes        =
 +
|debug console mode                  = <!-- On, Off -->
 +
|debug console mode notes           =
 
}}
 
}}
  

Revision as of 23:06, 27 April 2019

Comet Crash
GameID(s)
See also... Check Compatibility
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Configuration

Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.

GPU configuration

Setting Option Notes
Renderer Vulkan

Known Issues

There are no reported issues with this title.

Special Notes