Call of Duty 4: Modern Warfare: Difference between revisions

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|genre    = Action, First-person shooter
|genre    = Action, First-person shooter
|modes    = Single-player, Co-op, Multiplayer
|modes    = Single-player, Co-op, Multiplayer
|gameid    = {{gameid|id=BLES00148, BLES00149, BLES00155, BLUS30072, BLJS10013, NPUB30588|oid=BLES00154|ird=Yes}}, {{gameid|oid=BLES00115, BLES00156, BLUS30695, BLJM60173, BLKS20048, NPEB00740|ird=No}}<br>'''''Game of the Year Edition'''''<br>{{gameid|oid=BLJS10031|ird=No}}
|gameid    = {{gameid|id=BLES00148, BLES00149, BLES00155, BLUS30072, BLJS10013, NPUB30588|oid=BLES00154, BLES00156|ird=Yes}}, {{gameid|oid=BLES00115, BLUS30695, BLKS20048, NPEB00740|ird=No}}
|internal resolution = 1024x600
|internal resolution = 1024x600
}}
}}
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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==Special Notes==
==Special Notes==
{{netplay
{{netplay
|gamever = 1.4
|gamever       = 1.40
|connect = Yes<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version  = N/A
|lobbies = No<!-- Yes, No, Partial, Untested, N/A -->
|connect       = No<!-- Yes, No, Partial, Untested, N/A -->
|match   = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|match         = No<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Requires custom server.
|features       = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not available<!-- Available, Not available, Not required, Untested -->
|notes         =  
}}
}}



Latest revision as of 20:04, 9 March 2024

Call of Duty 4: Modern Warfare
COD4MW.jpg
Developer(s) Infinity Ward
Publisher(s) Activision
Series Call of Duty
Release date(s) NA November 5, 2007
AU November 7, 2007
EU November 9, 2007
Release type Multi-platform
Genre(s) Action, First-person shooter
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES00148 (IRD), BLES00149 (IRD), BLES00155 (IRD), BLUS30072 (IRD), BLJS10013 (IRD), NPUB30588, BLES00154 (IRD), BLES00156 (IRD), BLES00115, BLUS30695, BLKS20048, NPEB00740
Internal resolution 1024x600
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Call of Duty 4: Modern Warfare is the fourth main installment in the Call of Duty series. The game breaks away from the World War II setting of previous entries and is instead set in modern times. The story takes place in the year of 2011, where a radical leader has executed the president of an unnamed country in the Middle East, and an ultranationalist movement ignites a civil war in Russia. The conflicts are seen from the perspectives of a U.S. Marine Force Recon sergeant and a British SAS commando and are set in various locales, such as the United Kingdom, the Middle East, Azerbaijan, Russia, and Ukraine. The multiplayer portion of the game features various game modes and contains a leveling system that allows the player to unlock additional weapons, weapon attachments, and camouflage schemes as they advance.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.40 N/A No No No No Not available

Canary Patches

PPU-900e4d225f95c89cb7998d2c632f2f326d9b5706:
  "1280x720 Resolution":
    Games:
      "Call Of Duty® 4: Modern Warfare":
        NPUB30588: [ 01.40 ]
        NPEB00740: [ 01.40 ]
    Author: "Margen67"
    Notes: "Original resolution is 1024x600. Causes rendering bugs."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x100ba436, 1280 ]
      - [ be16, 0x100ba43a, 720 ]