Call of Duty 3: Difference between revisions

From RPCS3 Wiki
m (Add quotation marks, make addresses 4 bytes, lowercase hex)
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|series    = Call of Duty
|series    = Call of Duty
|date      = {{vgregion|NA=November 14, 2006|PAL=March 23, 2007}}{{vgregion|JP=March 29, 2007}}
|date      = {{vgregion|NA=November 14, 2006|PAL=March 23, 2007}}{{vgregion|JP=March 29, 2007}}
|release  = Console exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, First-person shooter
|genre    = Action, First-person shooter
|modes    = Single-player, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES00016, BLES00021, BLUS30012|ird=Yes}}, {{gameid|id=BLJM60027|oid=BLES00017, BLKS20006|ird=No}}
|gameid    = {{gameid|id=BLES00016, BLES00021, BLUS30012|ird=Yes}}, {{gameid|id=BLJM60027|oid=BLES00017, BLKS20006|ird=No}}
}}
}}
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|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
|anisotropic filter notes              =  
|anti-aliasing                        = Disabled <!-- Auto, Disabled -->
|anti-aliasing                        = Disabled<!-- Auto, Disabled -->
|anti-aliasing notes                  = Fixes visual issues in the main menu and while in-game.
|anti-aliasing notes                  = Fixes visual issues in the main menu and while in-game.
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
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|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = 120 <!-- Value between 1 to 500 -->
|vblank rate                          = 120<!-- Value between 1 to 500 -->
|vblank rate notes                    = Allows for 60 FPS, but cutscenes speed will be doubled.
|vblank rate notes                    = Allows for 60 FPS, but cutscenes speed will be doubled.
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
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<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
===Sped-up Cutscenes===
===Sped-up Cutscenes===
Cutscenes are sped-up while having more than 30fps. Rest of the game is fine.
Cutscenes are sped-up while having more than 30 FPS. The rest of the game is fine.


==Special Notes==
==Special Notes==
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{{netplay
{{netplay
|gamever  = 1.0
|gamever  = 1.0
|connect  = Yes <!-- Yes, No, Partial, Untested, N/A -->
|connect  = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No <!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No<!-- Yes, No, Partial, Untested, N/A -->
|match    = No <!-- Yes, No, Partial, Untested, N/A -->
|match    = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No <!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|notes    = Requires Custom server. Shows '''MPFRONTEND_NP_GENERIC_AUTH_PROBLEM''' after booting into multiplayer. [https://cdn.discordapp.com/attachments/319224795785068545/1026206920899563701/RPCS3.log.gz LOG]
|notes    = Requires custom server. Shows '''MPFRONTEND_NP_GENERIC_AUTH_PROBLEM''' after booting into multiplayer. [https://cdn.discordapp.com/attachments/319224795785068545/1026206920899563701/RPCS3.log.gz LOG]
}}
}}


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|content =  
|content =  
PPU-9c0d4079af9107fa762bbcba4d2c69478f5484a6: # cod_ps3f.elf
PPU-9c0d4079af9107fa762bbcba4d2c69478f5484a6: # cod_ps3f.elf
   Extended FOV:
   "Extended FOV":
     Games:
     Games:
       "Call of Duty 3":
       "Call of Duty 3":
         BLES00016: [ All ] # needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
         BLES00016: [ All ] # Needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
     Author: illusion
     Author: "illusion"
     Notes: Needs testing on other versions
     Notes: "Needs testing on other versions."
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ bef32, 0x12248E8, 0.64 ]
       - [ bef32, 0x012248e8, 0.64 ]
}}
}}

Revision as of 12:15, 20 February 2023

Call of Duty 3
COD3.jpg
Developer(s) Treyarch
Publisher(s) Activision
Series Call of Duty
Release date(s) NA November 14, 2006
PAL March 23, 2007
JP March 29, 2007
Release type Console exclusive
Genre(s) Action, First-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES00016 (IRD), BLES00021 (IRD), BLUS30012 (IRD), BLJM60027, BLES00017, BLKS20006
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Call of Duty 3 is a 2006 first-person shooter video game developed by Treyarch and published by Activision. It is the third major installment in the Call of Duty series. It was released for PlayStation 3, Wii, Xbox 360, PlayStation 2 and Xbox. It was a launch title for the PlayStation 3 and Wii in North America, Europe and Australia.

The single player campaign is modeled after the Normandy breakout, where the British, Canadian, American, Polish, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 playable campaign missions.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anti-aliasing Disabled Fixes visual issues in the main menu and while in-game.

Advanced configuration

Setting Option Notes
Vblank rate 120 Allows for 60 FPS, but cutscenes speed will be doubled.

Known Issues

Sped-up Cutscenes

Cutscenes are sped-up while having more than 30 FPS. The rest of the game is fine.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.0 Yes No No No Requires custom server. Shows MPFRONTEND_NP_GENERIC_AUTH_PROBLEM after booting into multiplayer. LOG

Patches

PPU-9c0d4079af9107fa762bbcba4d2c69478f5484a6: # cod_ps3f.elf
  "Extended FOV":
    Games:
      "Call of Duty 3":
        BLES00016: [ All ] # Needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo
    Author: "illusion"
    Notes: "Needs testing on other versions."
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x012248e8, 0.64 ]