Buzz! The Ultimate Music Quiz: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
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|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
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|disable native float16 support        = <!-- On, Off -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|disable native float16 support notes =  
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|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
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|driver wake-up delay notes            =  
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Revision as of 08:34, 25 April 2023

Buzz! The Ultimate Music Quiz
Developer(s) Relentless Software
Publisher(s) Sony Computer Entertainment
Series Buzz!
Release date(s) EU October 22, 2010
Release type PlayStation exclusive
Genre(s) Trivia
Mode(s) Single-player, Multiplayer
GameID(s) BCES00828 (IRD), BCES00830 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Game will crash if sustained below or above 30 frames per second for too long, therefore it is important that you lock the framerate to 30 fps and have a CPU which is powerful enough to sustain that framerate.


In order to use the Buzz controllers with RPCS3 read and follow the steps below:

After connecting the USB for your wireless or wired Buzz controllers, you need to make sure it uses WinUSB drivers, or else your game will crash instantly. For this you can use a software called Zadig. Step by step guide below:

1: Plug in the USB for your wireless or wired Buzz controllers into a USB-port on your PC.

2: Install Zadig on your Computer (https://github.com/pbatard/libwdi/releases/download/v1.4.1/zadig-2.7.exe).

3: Open Zadig, select 'Options', then select 'List all devices'. Then in the scroll window, you will now see a lot of devices, find which device is the USB to your Buzz controllers (most likely it is a device called 'Wbuzz'). once you've find the correct device, select it, then you need to click either of the up/down arrows next to the right window until it shows 'WinUSB' and click 'Replace driver'. Then it may give you a warning but just hit 'Yes' or 'Ok' on it to proceed with the install. Wait while it installs and applies the driver. Once finished you should be able to launch any of the Buzz games and play them with your Buzz controllers. NOTE: If you place the Buzz USB into another USB-port on your PC, you will have to re-do this process.

CONNECTING WIRELESS BUZZ CONTROLLERS: To connect your wireless buzz controllers, press and hold the power button on your wireless buzz controllers until the blue light on the controller is on (Must be continuously lit, not blink). Do this to all 4 of your Wireless Buzz controllers, once all 4 of your wireless Buzz controllers blue light is lit up, press and hold the button on the Wireless Buzz USB receiver until the huge red buttons on your Wireless Buzz controllers start blinking and you are done.