Battlefield 3: Difference between revisions

From RPCS3 Wiki
m (Update information from additional testing.)
m (New setting, more info)
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|default resolution notes              =  
|default resolution notes              =  
|resolution scale                      = 100% <!-- Value between 50% to 800% -->
|resolution scale                      = 100% <!-- Value between 50% to 800% -->
|resolution scale notes                = The game appears to need a patch in order to upscale correctly. Without further testing leave resolution scale at 100%
|resolution scale notes                = write color buffers + resolution scale cause vertex explosions. Especially noticeable during Thunder run mission.
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
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|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = On <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            = Fixes missing ground
|write color buffers notes            = Fixes missing ground. Breaks resolution scale.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =
|rsx fifo accuracy                    = Atomic <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              = Provides stability
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
The game is very unstable and prone to crashing.


The game can be completed but expect lots of rainbow graphics across the majority of gameplay.
The game can be completed but expect lots of rainbow graphics across the majority of gameplay.


Security office may be missing. Cause unknown at time of writing. [https://github.com/RPCS3/rpcs3/issues/11862]
==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Revision as of 15:39, 15 June 2022

Battlefield 3
Developer(s) DICE
Publisher(s) Electronic Arts
Series Battlefield
Release date(s) NA 25 October 2011
EU 28 October 2011
AU 27 October 2011
Release type Multi-platform
Genre(s) first-person shooter
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) NPEB00723, NPJB00202, NPUB30742, BLES01275 (IRD), BLUS30762 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

In Battlefield 3's campaign, players take on the personas of several military roles: a U.S. Marine, an F/A-18F Super Hornet weapon systems officer, an M1A2 Abrams tank operator, and a Spetsnaz GRU operative. The campaign takes place in various locations and follows the stories of two characters, Henry Blackburn and Dimitri Mayakovsky.

The game sold 5 million copies in its first week of release, and received mostly positive reviews.


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale write color buffers + resolution scale cause vertex explosions. Especially noticeable during Thunder run mission.
Write color buffers On Fixes missing ground. Breaks resolution scale.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Provides stability

Known Issues

The game can be completed but expect lots of rainbow graphics across the majority of gameplay.

Security office may be missing. Cause unknown at time of writing. [1]

Special Notes