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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    = |write color buffers                  = On<!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            = Needed to fix dark graphics.
|write color buffers notes            = Needed to fix dark graphics.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->

Revision as of 11:37, 23 July 2023

Battlefield: Bad Company
BFBC.jpg
Developer(s) DICE
Publisher(s) Electronic Arts
Series Battlefield
Release date(s) NA June 23, 2008
EU June 26, 2008
Release type Console exclusive
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES00259 (IRD), BLUS30118 (IRD), BLJM60071
Gold Edition
BLES00261 (IRD), BLUS30121
Demo
NPEB90073, NPUB90070, NPJB90112
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Battlefield: Bad Company is a 2008 shooter created by DICE. Battlefield: Bad Company was developed exclusively for console platforms and experimented with various features like destructible environments and large maps, both in single-player and multiplayer.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Needed to fix dark graphics.

Known Issues

There are no reported issues with this title.

Special Notes

Battlefield: Bad Company uses a default infantry field of view of 36.85000229. Aim down sights uses 16.75. Cheat Engine may be used to alter this field for infantry, aim down sights and vehicles.

Alternatively, a patched set of level files is available at ModDB.

The 60FPS patch introduces some minor flickering issues.

To skip the intro movies you can overwrite them with stub movie files by extracting this file to your BadCompany folder (make sure you backup PS3_GAME\USRDIR\Output\ps3\movies first if you don't have a backup yet).

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.2 No No No No Requires custom server.

Patches

Anchors:
  bfbc_demo_fps: &bfbc_demo_fps
    - [ be32, 0x00010b6c, 0x3c004270 ]
    - [ be32, 0x0004794c, 0x38800001 ]
    - [ be32, 0x00047340, 0x3ba00000 ] # remove vblank requirement

  bfbc_full_v120_fps: &bfbc_full_v120_fps
    - [ be32, 0x00010bd0, 0x3c004270 ]
    - [ be32, 0x0004864c, 0x38800001 ]
    - [ be32, 0x00048040, 0x3ba00000 ] # remove vblank requirement

  bfbc_demo_devmenu: &bfbc_demo_devmenu
    - [ be32, 0x01363828, 0x000000f1 ]

  bfbc_full_v120_devmenu: &bfbc_full_v120_devmenu
    - [ be32, 0x013a3840, 0x000000f1 ]

  bfbc_fps_notes: &bfbc_fps_notes
    "Patch works fine for Single-player mode, in Multi-player mode gamespeed is doubled."

PPU-7aa8dc113c7068f4372f239cb9b7cc2c92d9c057:
  "60 FPS":
    Games:
      "Battlefield: Bad Company Demo":
        NPUB90070: [ 01.00 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company Demo":
        NPUB90070: [ 01.00 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_devmenu ]

PPU-52c55a2495130940baf49afb06a134175131b73b:
  "60 FPS":
    Games:
      "Battlefield: Bad Company Demo":
        NPEB90073: [ 01.00 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company Demo":
        NPEB90073: [ 01.00 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_devmenu ]

PPU-4c3bd27c0a7af517b03322d1826735ae17088826:
  "60 FPS":
    Games:
      "Battlefield: Bad Company Demo":
        NPJB90112: [ 01.00 ]
    Author: "illusion, FlexBy"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010b6c, 0x3c004270 ]
      - [ be32, 0x00047824, 0x38800001 ]
      - [ be32, 0x00047218, 0x3ba00000 ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company Demo":
        NPJB90112: [ 01.00 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_devmenu ]

PPU-ad211ac5bcbddc69bf3ad9a897c7777bf65dd64e:
  "60 FPS":
    Games:
      "Battlefield: Bad Company":
        BLUS30118: [ 01.20 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company":
        BLUS30118: [ 01.20 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_devmenu ]

PPU-6b45e01ffabee0118e0acdbc71995b8f1f5385d2:
  "60 FPS":
    Games:
      "Battlefield: Bad Company":
        BLES00259: [ 01.20 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company":
        BLES00259: [ 01.20 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_devmenu ]

PPU-4ce97e5717c82e5d38f29375c8853adb2f7b3b80:
  "60 FPS":
    Games:
      "Battlefield: Bad Company":
        BLES00261: [ 01.20 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company":
        BLES00261: [ 01.20 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_devmenu ]

PPU-ef7e4c1262cbd95d7267ed6d75e981003850f5d6:
  "60 FPS":
    Games:
      "Battlefield: Bad Company":
        BLJM60071: [ 01.20 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010bd0, 0x3c004270 ]
      - [ be32, 0x0004855c, 0x38800001 ]
      - [ be32, 0x00047f50, 0x3ba00000 ] # remove vblank requirement
  "Dev Menu":
    Games:
      "Battlefield: Bad Company":
        BLJM60071: [ 01.20 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_devmenu ]