Battlefield: Bad Company: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
m (Text replacement - "|strict rendering mode = <!-- On, Off -->↵|strict rendering mode notes = ↵|vsync = <!-- On, Off -->↵|vsync notes = ↵|stretch to display area = <!-- On, Off -->↵|stretch to display area notes = ↵|enable 3d = <!-- On, Off -->↵|enable 3d notes = ↵|disable vertex cache...)
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
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|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
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<!-- Recommended patches -->
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|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =  
}}
}}



Revision as of 11:39, 23 July 2023

Battlefield: Bad Company
BFBC.jpg
Developer(s) DICE
Publisher(s) Electronic Arts
Series Battlefield
Release date(s) NA June 23, 2008
EU June 26, 2008
Release type Console exclusive
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES00259 (IRD), BLUS30118 (IRD), BLJM60071
Gold Edition
BLES00261 (IRD), BLUS30121
Demo
NPEB90073, NPUB90070, NPJB90112
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Battlefield: Bad Company is a 2008 shooter created by DICE. Battlefield: Bad Company was developed exclusively for console platforms and experimented with various features like destructible environments and large maps, both in single-player and multiplayer.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Needed to fix dark graphics.

Known Issues

There are no reported issues with this title.

Special Notes

Battlefield: Bad Company uses a default infantry field of view of 36.85000229. Aim down sights uses 16.75. Cheat Engine may be used to alter this field for infantry, aim down sights and vehicles.

Alternatively, a patched set of level files is available at ModDB.

The 60FPS patch introduces some minor flickering issues.

To skip the intro movies you can overwrite them with stub movie files by extracting this file to your BadCompany folder (make sure you backup PS3_GAME\USRDIR\Output\ps3\movies first if you don't have a backup yet).

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.2 No No No No Requires custom server.

Patches

Anchors:
  bfbc_demo_fps: &bfbc_demo_fps
    - [ be32, 0x00010b6c, 0x3c004270 ]
    - [ be32, 0x0004794c, 0x38800001 ]
    - [ be32, 0x00047340, 0x3ba00000 ] # remove vblank requirement

  bfbc_full_v120_fps: &bfbc_full_v120_fps
    - [ be32, 0x00010bd0, 0x3c004270 ]
    - [ be32, 0x0004864c, 0x38800001 ]
    - [ be32, 0x00048040, 0x3ba00000 ] # remove vblank requirement

  bfbc_demo_devmenu: &bfbc_demo_devmenu
    - [ be32, 0x01363828, 0x000000f1 ]

  bfbc_full_v120_devmenu: &bfbc_full_v120_devmenu
    - [ be32, 0x013a3840, 0x000000f1 ]

  bfbc_fps_notes: &bfbc_fps_notes
    "Patch works fine for Single-player mode, in Multi-player mode gamespeed is doubled."

PPU-7aa8dc113c7068f4372f239cb9b7cc2c92d9c057:
  "60 FPS":
    Games:
      "Battlefield: Bad Company Demo":
        NPUB90070: [ 01.00 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company Demo":
        NPUB90070: [ 01.00 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_devmenu ]

PPU-52c55a2495130940baf49afb06a134175131b73b:
  "60 FPS":
    Games:
      "Battlefield: Bad Company Demo":
        NPEB90073: [ 01.00 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company Demo":
        NPEB90073: [ 01.00 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_devmenu ]

PPU-4c3bd27c0a7af517b03322d1826735ae17088826:
  "60 FPS":
    Games:
      "Battlefield: Bad Company Demo":
        NPJB90112: [ 01.00 ]
    Author: "illusion, FlexBy"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010b6c, 0x3c004270 ]
      - [ be32, 0x00047824, 0x38800001 ]
      - [ be32, 0x00047218, 0x3ba00000 ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company Demo":
        NPJB90112: [ 01.00 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_demo_devmenu ]

PPU-ad211ac5bcbddc69bf3ad9a897c7777bf65dd64e:
  "60 FPS":
    Games:
      "Battlefield: Bad Company":
        BLUS30118: [ 01.20 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company":
        BLUS30118: [ 01.20 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_devmenu ]

PPU-6b45e01ffabee0118e0acdbc71995b8f1f5385d2:
  "60 FPS":
    Games:
      "Battlefield: Bad Company":
        BLES00259: [ 01.20 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company":
        BLES00259: [ 01.20 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_devmenu ]

PPU-4ce97e5717c82e5d38f29375c8853adb2f7b3b80:
  "60 FPS":
    Games:
      "Battlefield: Bad Company":
        BLES00261: [ 01.20 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_fps ]
  "Dev Menu":
    Games:
      "Battlefield: Bad Company":
        BLES00261: [ 01.20 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_devmenu ]

PPU-ef7e4c1262cbd95d7267ed6d75e981003850f5d6:
  "60 FPS":
    Games:
      "Battlefield: Bad Company":
        BLJM60071: [ 01.20 ]
    Author: "illusion"
    Notes: *bfbc_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00010bd0, 0x3c004270 ]
      - [ be32, 0x0004855c, 0x38800001 ]
      - [ be32, 0x00047f50, 0x3ba00000 ] # remove vblank requirement
  "Dev Menu":
    Games:
      "Battlefield: Bad Company":
        BLJM60071: [ 01.20 ]
    Author: "Heico (BFBC2Toolkit), illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *bfbc_full_v120_devmenu ]