Asura's Wrath: Difference between revisions

From RPCS3 Wiki
mNo edit summary
 
(14 intermediate revisions by 5 users not shown)
Line 7: Line 7:
|genre    = Beat 'em up
|genre    = Beat 'em up
|modes    = Single-player
|modes    = Single-player
|gameid    = {{gameid|id=BLES01227, BLUS30721|oid=BLJM60409|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPUB90612|oid=NPEB90381, NPHB00451|ird=NA}}
|gameid    = {{gameid|id=BLES01227, BLUS30721|oid=BLJM60409|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPUB90612, NPEB90381, NPHB00451|ird=NA}}
}}
}}


Line 15: Line 15:
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 23: Line 23:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 40: Line 36:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = Auto <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              = Changing to anything other than ''Auto'' causes graphical issues.
|anisotropic filter notes              = Changing to anything other than ''Auto'' causes graphical issues.
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale notes                =  
|resolution scale notes                =  
|resolution scale threshold            = 512 x 512 <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = 512 x 512<!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      = To be used when Resolution scaling is set above 100%.
|resolution scale threshold notes      = To be used when Resolution scaling is set above 100%.
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
Line 62: Line 64:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
Line 71: Line 69:
|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 100: Line 98:
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
Line 109: Line 112:
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
Line 129: Line 138:
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =  
|relaxed zcull sync                    = <!-- On, Off -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|relaxed zcull sync notes             =  
|rsx fifo accuracy notes               =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 144: Line 155:
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu llvm java mode handling notes     =  
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = Disable Motion Blur, Unlock FPS<!-- Mention patch names -->
|recommended patch notes               =  
}}
}}


Line 162: Line 176:
==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
'''Skip Intros:'''<br/>
You can skip intros by changing the files below with [https://github.com/esc0rtd3w/blank-intro-videos/raw/master/blank.bik this].
<pre>PS3_GAME/USRDIR/BCGAME/MOVIES/00_AUTOSAVE.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/00_EXAMINATION.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_BINKLOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_SPEEDTREELOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_UE3LOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/30_GORE.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/40_CAPCOMLOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/40_CC2LOGO.BIK</pre>
Just copy over them, or after deleting ( or renaming ) create multiple copies of blank.bik in MOVIES folder and rename it to the filenames above.
<code>copy blank.bik 00_AUTOSAVE.BIK</code> etc...
{{patch
{{patch
|type    = PPU
|type    = PPU
Line 167: Line 198:
|content =  
|content =  
Anchors:
Anchors:
   ASURA_FPSnotes: &ASURA_FPSnotes "Maximum framerate with the patch is half the Vblank frequency. While most of the game works without any issue, some of the button mashing QTEs are tied to framerate. It's quite possible to play through the game at 60FPS if you are good at button mashing, but 120FPS and higher aren't really playable in several missions. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57FPS."
   ASURA_FPS_notes: &ASURA_FPS_notes
    "Maximum framerate with the patch is half the Vblank frequency. While most of the game works without any issue, some of the button mashing QTEs are tied to framerate. It's possible to play through the game at 60 FPS if you are good at button mashing, but 120 FPS and higher are unplayable in several missions. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."


   ASURA_FPS: &ASURA_FPS
   ASURA_FPS: &ASURA_FPS
Line 173: Line 205:
     - [ be32, 0x008bbd64, 0x60000000 ] # nop
     - [ be32, 0x008bbd64, 0x60000000 ] # nop
     - [ be32, 0x008bbd68, 0x60000000 ] # nop
     - [ be32, 0x008bbd68, 0x60000000 ] # nop
  ASURA_DEV_notes: &ASURA_DEV_notes
    "Press D-pad Left at any time to access the Developer Menu."


   ASURA_DEV: &ASURA_DEV
   ASURA_DEV: &ASURA_DEV
     - [ be32, 0x014D69EC, 0x38600000 ] # li r3, 0
     - [ be32, 0x014d69ec, 0x38600000 ] # li r3, 0
     - [ be32, 0x01166744, 0x38600001 ] # li r3, 1
     - [ be32, 0x01166744, 0x38600001 ] # li r3, 1
     - [ be32, 0x0167E460, 0x00500053 ] # ren string "BCGTOC.ini" to "PS3TOC.txt"
     - [ be32, 0x0167e460, 0x00500053 ] # ren string "BCGTOC.ini" to "PS3TOC.txt"
     - [ be32, 0x0167E464, 0x00330054 ]
     - [ be32, 0x0167e464, 0x00330054 ]
     - [ be32, 0x0167E468, 0x004F0043 ]
     - [ be32, 0x0167e468, 0x004f0043 ]
     - [ be32, 0x0167E46C, 0x002E0054 ]
     - [ be32, 0x0167e46c, 0x002e0054 ]
     - [ be32, 0x0167E470, 0x00580054 ]
     - [ be32, 0x0167e470, 0x00580054 ]


   ASURA_AO: &ASURA_AO
   ASURA_AO: &ASURA_AO
     - [ be32, 0x00686DCC, 0x38600000 ] # li r3, 0
     - [ be32, 0x00686dcc, 0x38600000 ] # li r3, 0


   ASURA_BLOOM: &ASURA_BLOOM
   ASURA_BLOOM: &ASURA_BLOOM
     - [ be32, 0x0011AE5C, 0x38C00000 ] # li r6, 0
     - [ be32, 0x0011ae5c, 0x38c00000 ] # li r6, 0
     - [ be32, 0x003BA264, 0x38C00000 ] # li r6, 0
     - [ be32, 0x003ba264, 0x38c00000 ] # li r6, 0


   ASURA_MB: &ASURA_MB
   ASURA_MB: &ASURA_MB
Line 195: Line 230:


   ASURA_DoF: &ASURA_DoF
   ASURA_DoF: &ASURA_DoF
     - [ be32, 0x0031CB10, 0x38A00000 ] # li r5, 0
     - [ be32, 0x0031cb10, 0x38a00000 ] # li r5, 0
     - [ be32, 0x0011AE68, 0x38A00000 ] # li r5, 0
     - [ be32, 0x0011ae68, 0x38a00000 ] # li r5, 0
     - [ be32, 0x003BA270, 0x38A00000 ] # li r5, 0
     - [ be32, 0x003ba270, 0x38a00000 ] # li r5, 0
 
  asuraW_EUtitle: &asuraW_EUtitle
    "Asura's Wrath":
      BLES01227: [ All ]
 
  asuraW_UStitle: &asuraW_UStitle
    "Asura's Wrath":
      BLUS30721: [ All ]
 
  asuraW_JPtitle: &asuraW_JPtitle
    "Asura's Wrath":
      BLJM60409: [ All ]


PPU-83096111daff850cc92b637aec1780c4079e1c58:
PPU-83096111daff850cc92b637aec1780c4079e1c58:
   Unlock FPS:
   "Unlock FPS":
     Games:
     Games: *asuraW_UStitle
      "Asura's Wrath":
     Author: "Whatcookie"
        BLUS30721: [ All ]
     Notes: *ASURA_FPS_notes
     Author: Whatcookie
     Notes: *ASURA_FPSnotes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_FPS ]
       - [ load, *ASURA_FPS ]
   Developer Menu:
   "Developer Menu":
     Games:
     Games: *asuraW_UStitle
      "Asura's Wrath":
     Author: "dron_3"
        BLUS30721: [ All ]
     Notes: *ASURA_DEV_notes
     Author: dron_3
     Notes: Press D-pad Left at any time to access the Developer Menu
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_DEV ]
       - [ load, *ASURA_DEV ]
   Disable Ambient Occlusion:
   "Disable Ambient Occlusion":
     Games:
     Games: *asuraW_UStitle
      "Asura's Wrath":
     Author: "boma"
        BLUS30721: [ All ]
     Notes:
     Author: boma
     Notes:  
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_AO ]
       - [ load, *ASURA_AO ]
   Disable Bloom:
   "Disable Bloom":
     Games:
     Games: *asuraW_UStitle
      "Asura's Wrath":
     Author: "boma"
        BLUS30721: [ All ]
     Notes:
     Author: boma
     Notes:  
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_BLOOM ]
       - [ load, *ASURA_BLOOM ]
   Disable Depth of Field:
   "Disable Depth of Field":
     Games:
     Games: *asuraW_UStitle
      "Asura's Wrath":
     Author: "boma"
        BLUS30721: [ All ]
     Notes:
     Author: boma
     Notes:  
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_DoF ]
       - [ load, *ASURA_DoF ]
   Disable Motion Blur:
   "Disable Motion Blur":
     Games:
     Games: *asuraW_UStitle
      "Asura's Wrath":
     Author: "boma"
        BLUS30721: [ All ]
     Notes:
     Author: boma
     Notes:  
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
Line 256: Line 291:


PPU-69f53b470d81ea961c1c2ff264ade6ab8077d2a1:
PPU-69f53b470d81ea961c1c2ff264ade6ab8077d2a1:
   Unlock FPS:
   "Unlock FPS":
     Games:
    Games: *asuraW_EUtitle
       "Asura's Wrath":
    Author: "Whatcookie, Mew21"
        BLES01227: [ All ]
    Notes: *ASURA_FPS_notes
     Author: Whatcookie, Mew21
    Patch Version: 1.0
     Notes: *ASURA_FPSnotes
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_EUtitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
     Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
       - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]
 
PPU-6585c59c9d46eb1aaab617dce0406dc0004388fe:
  "Unlock FPS":
    Games: *asuraW_JPtitle
     Author: "Whatcookie, Mew21"
     Notes: *ASURA_FPS_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_FPS ]
       - [ load, *ASURA_FPS ]
   Developer Menu:
   "Developer Menu":
     Games:
     Games: *asuraW_JPtitle
      "Asura's Wrath":
     Author: "dron_3"
        BLES01227: [ All ]
     Notes: *ASURA_DEV_notes
     Author: dron_3
     Notes: Press D-pad Left at any time to access the Developer Menu
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_DEV ]
       - [ load, *ASURA_DEV ]
   Disable Ambient Occlusion:
   "Disable Ambient Occlusion":
     Games:
     Games: *asuraW_JPtitle
      "Asura's Wrath":
     Author: "boma"
        BLES01227: [ All ]
     Notes:
     Author: boma
     Notes:  
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_AO ]
       - [ load, *ASURA_AO ]
   Disable Bloom:
   "Disable Bloom":
     Games:
     Games: *asuraW_JPtitle
      "Asura's Wrath":
     Author: "boma"
        BLES01227: [ All ]
     Notes:
     Author: boma
     Notes:  
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_BLOOM ]
       - [ load, *ASURA_BLOOM ]
   Disable Depth of Field:
   "Disable Depth of Field":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]
 
PPU-4e9a32794deb72bef3985b9cf16e58a82fcea8f7:
  "Unlock FPS":
     Games:
     Games:
       "Asura's Wrath":
       "ASURA'S WRATH Preview":
         BLES01227: [ All ]
         BLES01227: [ 01.00 ]
     Author: boma
     Author: "FlexBy"
     Notes:  
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_DoF ]
       - [ be32, 0x008ec4b0, 0x60000000 ]
   Disable Motion Blur:
      - [ be32, 0x008ec510, 0x60000000 ]
      - [ be32, 0x008ec514, 0x60000000 ]
   "Boot to title screen":
     Games:
     Games:
       "Asura's Wrath":
       "ASURA'S WRATH Preview":
         BLES01227: [ All ]
         BLES01227: [ 01.00 ]
     Author: boma
     Author: "FlexBy"
     Notes:  
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *ASURA_MB ]
       - [ be32, 0x01534eec, 0x38600000 ]
}}
}}

Latest revision as of 14:53, 18 December 2023

Asura's Wrath
AsuraCover.jpg
Developer(s) CyberConnect2
Publisher(s) Capcom
Release date(s) NA February 21, 2012
JP/AU February 23, 2012
EU February 24, 2012
Release type Console exclusive
Genre(s) Beat 'em up
Mode(s) Single-player
GameID(s) BLES01227 (IRD), BLUS30721 (IRD), BLJM60409 (IRD)
Demo
NPUB90612, NPEB90381, NPHB00451
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Asura's Wrath (Japanese: アスラズ ラース Hepburn: Asurazu Rāsu) was first announced at the Tokyo Game Show in 2010. The game follows the title character, the demigod Asura as he seeks revenge on the pantheon of other demigods who betrayed him. The story is presented in the style and format of an episodic series of cinematic scenes, including opening and closing credits, with the gameplay being integrated into the cinematic where players switch between third-person combat and interactive sequences with player input in the form of quick-time event button prompts. Because of its unique style, the game has been described in the media as an "interactive anime". According to the game's producer Kazuhiro Tsuchiya, Asura's Wrath takes elements from Hindu and Buddhist mythologies and blends them with science fiction.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Changing to anything other than Auto causes graphical issues.
Resolution scale threshold 512 x 512 To be used when Resolution scaling is set above 100%.

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Recommended patch Disable Motion Blur, Unlock FPS

Known Issues

There are no reported issues with this title.

Special Notes

Skip Intros:
You can skip intros by changing the files below with this.

PS3_GAME/USRDIR/BCGAME/MOVIES/00_AUTOSAVE.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/00_EXAMINATION.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_BINKLOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_SPEEDTREELOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_UE3LOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/30_GORE.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/40_CAPCOMLOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/40_CC2LOGO.BIK

Just copy over them, or after deleting ( or renaming ) create multiple copies of blank.bik in MOVIES folder and rename it to the filenames above.

copy blank.bik 00_AUTOSAVE.BIK etc...


Patches

Anchors:
  ASURA_FPS_notes: &ASURA_FPS_notes
    "Maximum framerate with the patch is half the Vblank frequency. While most of the game works without any issue, some of the button mashing QTEs are tied to framerate. It's possible to play through the game at 60 FPS if you are good at button mashing, but 120 FPS and higher are unplayable in several missions. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."

  ASURA_FPS: &ASURA_FPS
    - [ be32, 0x008bbd04, 0x60000000 ] # nop
    - [ be32, 0x008bbd64, 0x60000000 ] # nop
    - [ be32, 0x008bbd68, 0x60000000 ] # nop

  ASURA_DEV_notes: &ASURA_DEV_notes
    "Press D-pad Left at any time to access the Developer Menu."

  ASURA_DEV: &ASURA_DEV
    - [ be32, 0x014d69ec, 0x38600000 ] # li r3, 0
    - [ be32, 0x01166744, 0x38600001 ] # li r3, 1
    - [ be32, 0x0167e460, 0x00500053 ] # ren string "BCGTOC.ini" to "PS3TOC.txt"
    - [ be32, 0x0167e464, 0x00330054 ]
    - [ be32, 0x0167e468, 0x004f0043 ]
    - [ be32, 0x0167e46c, 0x002e0054 ]
    - [ be32, 0x0167e470, 0x00580054 ]

  ASURA_AO: &ASURA_AO
    - [ be32, 0x00686dcc, 0x38600000 ] # li r3, 0

  ASURA_BLOOM: &ASURA_BLOOM
    - [ be32, 0x0011ae5c, 0x38c00000 ] # li r6, 0
    - [ be32, 0x003ba264, 0x38c00000 ] # li r6, 0

  ASURA_MB: &ASURA_MB
    - [ be32, 0x0067a908, 0x60000000 ] # nop - disables radial blur
    - [ be32, 0x0067a940, 0x38600000 ] # li r3, 0 - disables camera-based blur

  ASURA_DoF: &ASURA_DoF
    - [ be32, 0x0031cb10, 0x38a00000 ] # li r5, 0
    - [ be32, 0x0011ae68, 0x38a00000 ] # li r5, 0
    - [ be32, 0x003ba270, 0x38a00000 ] # li r5, 0

  asuraW_EUtitle: &asuraW_EUtitle
    "Asura's Wrath":
      BLES01227: [ All ]

  asuraW_UStitle: &asuraW_UStitle
    "Asura's Wrath":
      BLUS30721: [ All ]

  asuraW_JPtitle: &asuraW_JPtitle
    "Asura's Wrath":
      BLJM60409: [ All ]

PPU-83096111daff850cc92b637aec1780c4079e1c58:
  "Unlock FPS":
    Games: *asuraW_UStitle
    Author: "Whatcookie"
    Notes: *ASURA_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_UStitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]

PPU-69f53b470d81ea961c1c2ff264ade6ab8077d2a1:
  "Unlock FPS":
    Games: *asuraW_EUtitle
    Author: "Whatcookie, Mew21"
    Notes: *ASURA_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_EUtitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]

PPU-6585c59c9d46eb1aaab617dce0406dc0004388fe:
  "Unlock FPS":
    Games: *asuraW_JPtitle
    Author: "Whatcookie, Mew21"
    Notes: *ASURA_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_JPtitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]

PPU-4e9a32794deb72bef3985b9cf16e58a82fcea8f7:
  "Unlock FPS":
    Games:
      "ASURA'S WRATH Preview":
        BLES01227: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008ec4b0, 0x60000000 ]
      - [ be32, 0x008ec510, 0x60000000 ]
      - [ be32, 0x008ec514, 0x60000000 ]
  "Boot to title screen":
    Games:
      "ASURA'S WRATH Preview":
        BLES01227: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x01534eec, 0x38600000 ]