Armored Core V: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
 
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|publisher = {{vgregion|JP=FromSoftware|NA/EU|Bandai Namco Games}}
|publisher = {{vgregion|JP=FromSoftware|NA/EU|Bandai Namco Games}}
|series    = Armored Core
|series    = Armored Core
|date      = {{vgregion|JP=January 26, 2012|NA=March 20, 2012|AU=March 22, 2012|EU=March 23, 2012}}
|date      = {{vgregion|JP=January 26, 2012|NA=March 20, 2012|AU=March 22, 2012}}{{vgregion|EU=March 23, 2012}}
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Third-person shooter
|genre    = Third-person shooter
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  

Latest revision as of 13:51, 3 March 2024

Armored Core V
ArmoredCoreV.jpg
Developer(s) FromSoftware
Publisher(s) JP FromSoftware
NA/EU Bandai Namco Games
Series Armored Core
Release date(s) JP January 26, 2012
NA March 20, 2012
AU March 22, 2012
EU March 23, 2012
Release type Console exclusive
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES01440 (IRD), BLUS30516 (IRD), BLAS50448 (IRD)
Internal resolution 1024x720
Quick links Check Compatibility
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes