50 Cent: Blood on the Sand: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
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|image    = [[File:{{#setmainimage:50CentBOTS.jpg}}|300px]]
|developer = Swordfish Studios
|developer = Swordfish Studios
|publisher = THQ
|publisher = THQ

Revision as of 16:46, 28 October 2022

50 Cent: Blood on the Sand
50CentBOTS.jpg
Developer(s) Swordfish Studios
Publisher(s) THQ
Release date(s) EU February 20, 2009
NA February 24, 2009
Release type Console exclusive
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES00472 (IRD), BLUS30256 (IRD), BLJS10056
Quick links Check Compatibility
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 Untested No No No Requires Gamespy. RPCS3.log.gz

Patches

PPU-2a1dd4aa26898a97cdb8ff196c1698ceafc5d00a:
  Disable Motion Blur & DoF:
    Games:
      "50 Cent: Blood on The Sand":
        BLUS30256: [ All ]
        BLES00472: [ All ]
    Author: boma
    Notes: This patch eliminates the post-processing render pass, which fixes the green screen artifacts caused by upscaling. Additionally, 16x Anisotropic Filtering can now be forced via custom config without causing issues.
    Patch Version: 1.0
    Patch:
      - [ be16, 0x001740e8, 0x4800 ]