Difference between revisions of "3 on 3 NHL Arcade"
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HerrHulaHoop (talk | contribs) (Filled release type) |
HerrHulaHoop (talk | contribs) m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpret...) |
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<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config | <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
− | |ppu decoder | + | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |
− | |ppu decoder notes | + | |ppu decoder notes = |
− | |spu decoder | + | |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |
− | |spu decoder notes | + | |spu decoder notes = |
− | |preferred spu threads | + | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> |
− | |preferred spu threads notes | + | |preferred spu threads notes = |
− | |firmware settings | + | |firmware settings = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only --> |
− | |firmware settings notes | + | |firmware settings notes = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter --> |
− | |enable thread scheduler | + | |enable thread scheduler = <!-- On, Off --> |
− | |enable thread scheduler notes | + | |enable thread scheduler notes = |
− | |lower spu thread priority | + | |lower spu thread priority = <!-- On, Off --> |
− | |lower spu thread priority notes | + | |lower spu thread priority notes = |
− | |enable spu loop detection | + | |enable spu loop detection = <!-- On, Off --> |
− | |enable spu loop detection notes | + | |enable spu loop detection notes = |
− | | | + | |spu cache = <!-- On, Off --> |
− | | | + | |spu cache notes = |
+ | |accurate xfloat = <!-- On, Off --> | ||
+ | |accurate xfloat notes = | ||
+ | |spu block size = <!-- Safe, Mega, Giga --> | ||
+ | |spu block size notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
− | |renderer | + | |renderer = Vulkan <!-- OpenGL, Vulkan --> |
− | |renderer notes | + | |renderer notes = |
− | |aspect ratio | + | |aspect ratio = <!-- Auto, 4:3, 16:9 --> |
− | |aspect ratio notes | + | |aspect ratio notes = |
− | |framelimit | + | |framelimit = <!-- Off, 59.94, 50, 60, 30, Auto --> |
− | |framelimit notes | + | |framelimit notes = |
− | |anisotropic filter | + | |anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> |
− | |anisotropic filter notes | + | |anisotropic filter notes = |
− | |default resolution | + | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> |
− | |default resolution notes | + | |default resolution notes = |
− | |resolution scale | + | |resolution scale = <!-- Range between 50% to 800% --> |
− | |resolution scale notes | + | |resolution scale notes = |
− | |resolution scale threshold | + | |resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> |
− | |resolution scale threshold notes = | + | |resolution scale threshold notes = |
− | |write color buffer | + | |write color buffer = <!-- On, Off --> |
− | |write color buffer notes | + | |write color buffer notes = |
− | + | |strict rendering mode = <!-- On, Off --> | |
− | + | |strict rendering mode notes = | |
− | |strict rendering mode | + | |vsync = <!-- On, Off --> |
− | |strict rendering mode notes | + | |vsync notes = |
− | |vsync | + | |stretch to display area = <!-- On, Off --> |
− | |vsync notes | + | |stretch to display area notes = |
− | |stretch to display area | + | |disable vertex cache = <!-- On, Off --> |
− | |stretch to display area notes | + | |disable vertex cache notes = |
− | |disable vertex cache | + | |disable async shader compiler = <!-- On, Off --> |
− | |disable vertex cache notes = | + | |disable async shader compiler notes = |
+ | <!-- Audio configuration --> | ||
+ | |audio out windows = <!-- XAudio2, OpenAL --> | ||
+ | |audio out windows notes = | ||
+ | |audio out linux = <!-- OpenAL, PulseAudio, ALSA --> | ||
+ | |audio out linux notes = | ||
+ | |dump to file = <!-- On, Off --> | ||
+ | |dump to file notes = | ||
+ | |convert to 16-bit = <!-- On, Off --> | ||
+ | |convert to 16-bit notes = | ||
+ | |downmix to stereo = <!-- On, Off --> | ||
+ | |downmix to stereo notes = | ||
+ | |volume = <!-- Range between 0% to 200% --> | ||
+ | |volume notes = | ||
+ | |enable buffering = <!-- On, Off --> | ||
+ | |enable buffering notes = | ||
+ | |audio buffer duration = <!-- Range between 20ms to 250ms --> | ||
+ | |audio buffer duration notes = | ||
+ | |enable time stretching = <!-- On, Off --> | ||
+ | |enable time stretching notes = | ||
+ | |time stretching threshold = <!-- Range between 0% to 100% --> | ||
+ | |time stretching threshold notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
− | |force cpu blit emulation | + | |force cpu blit emulation = <!-- On, Off --> |
− | |force cpu blit emulation notes | + | |force cpu blit emulation notes = |
+ | |use gpu texture scaling = <!-- On, Off --> | ||
+ | |use gpu texture scaling notes = | ||
+ | |accurate getllar = <!-- On, Off --> | ||
+ | |accurate getllar notes = | ||
+ | |accurate putlluc = <!-- On, Off --> | ||
+ | |accurate putlluc notes = | ||
+ | |hook static functions = <!-- On, Off --> | ||
+ | |hook static functions notes = | ||
+ | |debug console mode = <!-- On, Off --> | ||
+ | |debug console mode notes = | ||
}} | }} | ||
Revision as of 21:26, 27 April 2019
3 on 3 NHL Arcade | |
---|---|
Release type | Console exclusive |
GameID(s) | NPEB00080, NPUB30058 |
See also... | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan |