Megamind Ultimate Showdown | |
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Developer(s) | THQ Studio Australia |
Publisher(s) | THQ |
Release date(s) | NA November 2, 2010 EU November 26, 2010 |
Release type | Console exclusive |
Genre(s) | Platform |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00867 (IRD), BLUS30518 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Megamind: Ultimate Showdown is a 3D platformer video game based on the Megamind franchise, developed by THQ Studio Australia for console and Tantalus for handheld, published by THQ in association with DreamWorks Animation. It was released on November 2, 2010, for Xbox 360 and PlayStation 3, to coincide with the film's release. It was critically panned for its story and gameplay, as well as its low level of difficulty.
Another game known as Megamind: The Blue Defender was released on PSP and DS.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes black screen in open world areas. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | Helps with stability. |
Known Issues
Broken Depth of field - Issue 9850
The workaround to fix the broken depth of field is enabling Force CPU Blit Emulation in Debug tab (https://wiki.rpcs3.net/index.php?title=Help:Frequently_Asked_Questions#Debug_configuration)