Fight Night Champion | |
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Developer(s) | EA Vancouver |
Publisher(s) | EA Sports |
Series | Fight Night |
Release date(s) | NA March 1, 2011 AU March 3, 2011 EU March 4, 2011 |
Release type | Console exclusive |
Genre(s) | Sports |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES01039 (IRD), BLUS30608 (IRD), NPUB30595, NPEB00730 Demo NPEB90295, NPUB90513 |
Internal resolution | 960x1080 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Fight Night Champion is a boxing video game developed by EA Canada and published by Electronic Arts. It is the fifth and last entry in the Fight Night series and was released in March 2011 for the PlayStation 3 and Xbox 360. The game takes a drastic turn from its predecessors, depicting a "grittier", "darker" setting with animations and player damage that "truly conveys the brutality of the sport of boxing." The violence and strong language in the game's story mode earned it a Mature rating from the Entertainment Software Rating Board, the first EA Sports title to do so.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
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Recommended patch | Unlock FPS |
Known Issues
This title should be played with Asynchronous Texture Streaming due to a shader based issue which renders the game unplayable. With this setting enabled the game can be played to some extent. If this still doesn't fix the issue, setting the Resolution Scale to 1080p should result in a better experience.
Special Notes
This game had weird a FPS timing on the PS3, in order to emulate the FPS timing correctly the clock scale needs to be adjusted as described in the config section above. Keep in mind that while this fixes the timing, a side effect as a result of it is it messes with the duration of a fight and shortens it by 10-15 seconds.
Patches
PPU-17e5fb03b4175948179339a71a8edde05b1d626b: "Unlock FPS": Games: "Fight Night Champion": BLUS30608: [ 01.02 ] BLES01039: [ 01.02 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x00752048, 0x4e800020 ] - [ bef32, 0x001401d4, 1000.0 ] "Restore some debug print to TTY": Games: "Fight Night Champion": BLUS30608: [ 01.02 ] BLES01039: [ 01.02 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x0074043c, 0x4b8eef00 ] "Debug Menu": Games: "Fight Night Champion": BLUS30608: [ 01.02 ] BLES01039: [ 01.02 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x005ae0c0, 0x38600000 ] - [ be32, 0x005ae048, 0x38600001 ] PPU-afa4136447c25cb9c57487bb8c964b84ce960204: "Unlock FPS": Games: "Fight Night Champion": NPEB00730: [ 01.02 ] Author: "illusion, FlexBy" Patch Version: 1.0 Patch: - [ be32, 0x00752788, 0x4e800020 ] - [ bef32, 0x001401d4, 1000.0 ]