Killzone 2 | |
---|---|
Developer(s) | Guerrilla Games |
Publisher(s) | Sony Computer Entertainment |
Series | Killzone |
Release date(s) | AU February 26, 2009 NA/EU February 27, 2009 |
Release type | PlayStation 3 exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98116 (IRD), BCES00081 (IRD), BCAS20066 (IRD), BCJS30032 (IRD) Demo NPEA90034, NPUA70034, NPJA90092 Behind The Bullet NPEA90041, NPUA70041 Beta BCET00006 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Killzone 2 is a 2009 first-person shooter developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 3. It is the second main installment in the Killzone series, following 2004's Killzone.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Required to render graphics properly. |
Known Issues
There are no reported issues with this title.
Special Notes
Render Resolution on Real Hardware
Width | Height |
---|---|
1280 | 720 |
(This is for your information only, don't set this resolution on RPCS3.) This is the internal resolution the game runs at on console.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.29 | Yes | Yes | Yes | Partial | Private servers are available from PSRewired (DNS: 67.222.156.250 ) and PSONE (DNS: 185.194.142.4 ). Community features (Clan, Mailbox, Tournaments) are currently not implemented on either server, however statistics and trophies are available on PSRewired. Follow this guide and use whichever DNS IP you want: https://youtu.be/6wt-mgExFP4
|
Patches
Anchors: kz2demo_fov_notes: &kz2demo_fov_notes "Bound to cause issues, needs further testing." kz2demo_fov: &kz2demo_fov - [ bef32, 0x00eb0174, 0.65 ] # Static float in memory kz2demo_spu: &kz2demo_spu - [ be32, 0x00a42a3c, 0x8a840089 ] kz2_spu_notes: &kz2_spu_notes "No longer requires Write Color Buffers." kz2_disc129title: &kz2_disc129title "Killzone 2": BCAS20066: [ 01.29 ] BCES00081: [ 01.29 ] BCUS98116: [ 01.29 ] PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09: "Extended FOV": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] PPU-43e0fe2996338af9f1032b647af9436a081e09b0: "Extended FOV": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: "Extended FOV": Games: *kz2_disc129title Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ bef32, 0x00ec096c, 0.65 ] # Static float in memory "Disable Post Processing on SPU": Games: *kz2_disc129title Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ be32, 0x00a5a7cc, 0x8a840089 ] "Skip Intro": Games: *kz2_disc129title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00f07460, 0x00bfab10 ] "Debug Menu": Games: *kz2_disc129title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b336f4, 0x38600001 ]