Driver: San Francisco

From RPCS3 Wiki
Driver: San Francisco
DSF.jpg
Developer(s) Ubisoft Reflections
Publisher(s) Ubisoft
Release date(s) NA August 30, 2011
AU September 1, 2011
EU September 2, 2011
Release type Multi-platform
Genre(s) Action, Adventure, Racing
Mode(s) Single-player, Multiplayer
GameID(s) BLES00891 (IRD), BLES00951 (IRD), BLUS30536 (IRD), NPEB00632, BLES00892 (IRD), BLJM60231 (IRD), NPJB00183
Online Demo
NPEB90356, NPUB90663
Demo
NPEB90354, NPUB90661
Quick links Check Compatibility
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Needed for stability.

Known Issues

  • Missing Car decals on some vehicles
  • Car windows are invisible
  • No particle effects
  • Checkpoints are not visible
  • Game doesnt generate tire marks
  • Collectibles are invisible
  • Metal parts of some of the cars wheels render incorrectly

Special Notes

For now old versions of RPCS3 runs it much better than current version (Recommended Version: 0.0.23-13872-98b730c8 Alpha | master) There are currently no solutions to those issue Story can be completed and you can 100% the game It may prove hard for new comers as Collectibles and Checkpoints are not visible but not impossible to complete the game

-- You can check the chekpoints location from minimap. Minimap still shows where checkpoints are and since most checkipoints hitboxes are really large (Like whole street or so) you can complete missions easier


Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.01 No No No No Requires custom server.