PixelJunk Monsters

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Revision as of 11:18, 6 May 2023 by HerrHulaHoop (talk | contribs) (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
PixelJunk Monsters
Developer(s) Q-Games, Double Eleven
Publisher(s) Q-Games, Sony Computer Entertainment
Series PixelJunk
Release date(s) December 6, 2007
Release type Multi-platform
Genre(s) Tower defense
Mode(s) Single-player, Co-op
GameID(s) NPJB00003, NPUA80108, NPEA00068
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

The game runs well on 01.00, but if you update to 02.05 performance goes down drastically (1000fps to 20 on level select with high-end CPU). Some users had 3fps ingame with the update.

Special Notes