The ICO & Shadow of the Colossus Collection | |
---|---|
Developer(s) | Bluepoint Games, SCE Japan Studio |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | JP September 22, 2011 NA September 27, 2011 EU September 28, 2011 AU September 29, 2011 |
Release type | PlayStation exclusive |
Genre(s) | Action, Adventure |
Mode(s) | Single-player, Co-op |
GameID(s) | The ICO & Shadow of the Colossus Collection BCES01115 (IRD), BCES01097 (IRD), BCUS98259 (IRD) ICO NPEA00279, NPUA80676, BCJS30070 (IRD), NPHA80205, NPHA80207 Shadow of the Colossus BCJS30071 (IRD), NPUA80677, NPEA00280, NPHA80206, NPHA80208 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
The ICO & Shadow of the Colossus Collection (known in PAL regions as The ICO & Shadow of the Colossus Classics HD) is a video game bundle that contains high-definition remasters of two PlayStation 2 games, Ico and Shadow of the Colossus, for the PlayStation 3. Developed by Bluepoint Games, who assisted in the remastering alongside SCE Japan Studio and its division Team Ico, the bundle provides support for high-definition monitors, higher frame rates, stereoscopic 3D, and additional features for the PlayStation Network. The two games, while fundamentally different in gameplay and story, are thematically connected, with Shadow considered a spiritual sequel to Ico. Both games were critically acclaimed on their original release, while the remastered collection itself was positively praised by reviewers.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale | 100 | Use the "Disable MLAA" patch for Resolution scaling. Read patch notes for more info. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | Helps with stability. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: ico_mlaa_notes: &ico_mlaa_notes "Allows for the use of Resolution Scaling in the title and improves performance." sotc_extended_fov_notes: &sotc_extended_fov_notes "Camera may zoom out during cinematic change." sotc_full_notes: &sotc_full_notes "Enables Full Pixel Mode on start so you don't have to change it in the options. Disables black borders/overscan." sotc_60fps_notes: &sotc_60fps_notes "Allows 60 FPS without changing Vblank." PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin "Disable MLAA": Games: "ICO": NPEA00279: [ 01.00 ] NPUA80676: [ 01.00 ] Author: "illusion" Notes: *ico_mlaa_notes Patch Version: 1.0 Patch: - [ be32, 0x00045c84, 0x38800000 ] # li r4 0x0 - [ be32, 0x00476af4, 0x40800003 ] # il r3 0x0 - [ be32, 0x00476d9c, 0x40800017 ] # il r23 0x0 # Memory Patches "Disable Blur": Games: "ICO": NPEA00279: [ 01.00 ] NPUA80676: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x004d20cb, 0x00 ] "Disable All Post-processing": Games: "ICO": NPEA00279: [ 01.00 ] NPUA80676: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x004d20bf, 0x00 ] PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self "Disable MLAA": Games: "ICO": BCES01097: [ 01.00 ] BCUS98259: [ 01.00 ] Author: "illusion" Notes: *ico_mlaa_notes Patch Version: 1.0 Patch: - [ be32, 0x00045a50, 0x38800000 ] # li r4 0x0 - [ be32, 0x00475f74, 0x40800003 ] # il r3 0x0 - [ be32, 0x0047621c, 0x40800017 ] # il r23 0x0 # Memory Patches "Disable Blur": Games: "ICO": BCES01097: [ 01.00 ] BCUS98259: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x004d203b, 0x00 ] "Disable All Post-processing": Games: "ICO": BCES01097: [ 01.00 ] BCUS98259: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x004d202f, 0x00 ] PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01 "Disable MLAA": Games: "ICO": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00279: [ 01.01 ] NPUA80676: [ 01.01 ] Author: "illusion" Notes: *ico_mlaa_notes Patch Version: 1.0 Patch: - [ be32, 0x004e224c, 0x00000000 ] # 0 int32 - [ be32, 0x00477d74, 0x40800003 ] # il r3 0x0 - [ be32, 0x0047801c, 0x40800017 ] # il r23 0x0 "Restore debug printf": Games: "ICO": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00279: [ 01.01 ] NPUA80676: [ 01.01 ] Author: "illusion" Notes: "Warning: Log Spam!" Patch Version: 1.0 Patch: - [ be32, 0x00015e50, 0x480ecd20 ] # b 0x00102b70 # Memory Patches "Disable Blur": Games: "ICO": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00279: [ 01.01 ] NPUA80676: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x004e215b, 0x00 ] "Disable All Post-processing": Games: "ICO": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00279: [ 01.01 ] NPUA80676: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x004e214f, 0x00 ] PPU-07500788ed015ad425938fbde3b857487b38397b: # shadow.self 1.00 "Disable Bloom": Games: "Shadow of the Colossus": BCES01097: [ 01.00 ] BCUS98259: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00209d88, 0x38000000 ] # li r0 0x0 "Disable Motion Blur": Games: "Shadow of the Colossus": BCES01097: [ 01.00 ] BCUS98259: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0 - [ be32, 0x00219360, 0x38000000 ] # li r0 0x0 "Disable MLAA": Games: "Shadow of the Colossus": BCES01097: [ 01.00 ] BCUS98259: [ 01.00 ] Author: "illusion" Notes: *ico_mlaa_notes Patch Version: 1.0 Patch: - [ be32, 0x00200c58, 0x38000000 ] # li r0 0x0 - [ be32, 0x006f8374, 0x40800003 ] # il r3 0x0 - [ be32, 0x006f861c, 0x40800017 ] # il r23 0x0 # Memory Patches "Extended FOV": Games: "Shadow of the Colossus": BCES01097: [ 01.00 ] BCUS98259: [ 01.00 ] Author: "illusion" Notes: *sotc_extended_fov_notes Patch Version: 1.0 Patch: - [ bef32, 0x00732894, 1.5 ] PPU-4a1a2300cf31f269d76406d095f2babaa47ae8d3: # shadow eboot.bin "Enable Full Pixel Mode": Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: "Margen67" Notes: *sotc_full_notes Patch Version: 1.0 Patch: - [ byte, 0x00316827, 2 ] "Disable Bloom": Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0020a338, 0x38000000 ] # li r0 0x0 "Disable Motion Blur": Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0021951c, 0x38000000 ] # li r0 0x0 - [ be32, 0x00219910, 0x38000000 ] # li r0 0x0 "Disable MLAA": Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: "illusion" Notes: *ico_mlaa_notes Patch Version: 1.0 Patch: - [ be32, 0x002011fc, 0x38000000 ] # li r0 0x0 - [ be32, 0x006f8af4, 0x40800003 ] # il r3 0 - [ be32, 0x006f8d9c, 0x40800017 ] # il r23 0 "60 FPS": Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: "Margen67" Notes: *sotc_60fps_notes Patch Version: 1.0 Patch: - [ byte, 0x0031f677, 1 ] # Memory Patches "Extended FOV": Games: "Shadow of the Colossus": NPEA00280: [ 01.00 ] NPUA80677: [ 01.00 ] Author: "illusion" Notes: *sotc_extended_fov_notes Patch Version: 1.0 Patch: - [ bef32, 0x007328c4, 1.5 ] PPU-07b749cb166a9d6a924bb59428880e3836ab67c9: # shadow.self 1.01 "Enable Full Pixel Mode": Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: "Margen67" Notes: *sotc_full_notes Patch Version: 1.0 Patch: - [ byte, 0x003298b7, 2 ] "Disable Bloom": Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0020ab50, 0x38000000 ] # li r0 0x0 "Disable Motion Blur": Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0021a2e4, 0x38000000 ] # li r0 0x0 - [ be32, 0x0021a128, 0x38000000 ] # li r0 0x0 "Disable MLAA": Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: "illusion" Notes: *ico_mlaa_notes Patch Version: 1.0 Patch: - [ be32, 0x00201a14, 0x38000000 ] # li r0 0x0 - [ be32, 0x006f96f4, 0x40800003 ] # il r3 0x0 - [ be32, 0x006f999c, 0x40800017 ] # il r23 0x0 "60 FPS": Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: "Margen67" Notes: *sotc_60fps_notes Patch Version: 1.0 Patch: - [ byte, 0x00332707, 1 ] # Memory Patches "Extended FOV": Games: "Shadow of the Colossus": BCES01097: [ 01.01 ] BCES01115: [ 01.01 ] BCUS98259: [ 01.01 ] NPEA00280: [ 01.01 ] NPUA80677: [ 01.01 ] Author: "illusion" Notes: *sotc_extended_fov_notes Patch Version: 1.0 Patch: - [ bef32, 0x007328dc, 1.5 ]
Canary Patches
Anchors: ico_60fps_notes: &ico_60fps_notes "Only recommended for gameplay. Needs vblank rate set to 120hz.\nMost IGC (in-game cinematics) Camera movements are still tied to 30 FPS and are sped up as a result." PPU-1b40cda726a12a28393206edcd63252df76ca39c: # ICO eboot.bin "60 FPS": Games: "ICO": NPEA00279: [ 01.00 ] Author: "illusion" Notes: *ico_60fps_notes Patch Version: 1.0 Patch: - [ byte, 0x004d1e6f, 0x01 ] # Set Framestep to 1 in debug menu PPU-9a604c56796a32bf86ff037b682b0a744eb6a0dd: # ICO.self "60 FPS": Games: "ICO": BCES01097: [ 01.00 ] Author: "illusion" Notes: *ico_60fps_notes Patch Version: 1.0 Patch: - [ byte, 0x004d1ddf, 0x01 ] # Set Framestep to 1 in debug menu PPU-20445ff41192238543f15e956926d03f93d23878: # ICO.self 1.01 "60 FPS": Games: "ICO": BCES01097: [ 01.01 ] NPEA00279: [ 01.01 ] NPUA80676: [ 01.01 ] Author: "illusion" Notes: *ico_60fps_notes Patch Version: 1.0 Patch: - [ byte, 0x004e1eff, 0x01 ] # Set Framestep to 1 in debug menu