The Jak & Daxter Trilogy | |
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Developer(s) | Naughty Dog, Mass Media Games |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | NA February 7, 2012 EU February 22, 2012 AU March 8, 2012 |
Release type | PlayStation exclusive |
Genre(s) | Platform, Action, Adventure |
Mode(s) | Single-player |
GameID(s) | The Jak & Daxter Trilogy BCUS98281 (IRD), BCES01325 (IRD) Jak and Daxter: The Precursor Legacy NPUA80706, NPEA00338 Jak II NPUA80707, NPEA00339 Jak 3 NPUA80708, NPEA00340 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
The Jak and Daxter Trilogy (also known as Jak and Daxter Collection in other NTSC territories) is a collection of the remastered ports of the first three games in the Jak and Daxter series. The remasters were developed by Mass Media Games, with grounds on the originals by Naughty Dog, and published by Sony Computer Entertainment. The remastered collection features all 3 games running at 720p* 60 FPS.
The game involves solid, bouncy platforming Naughty Dog had been known for since their PlayStation debut of Crash Bandicoot, with more open-world, gunplay and vehicle focussed gameplay in the 2nd and 3rd games in the series. While the second game chose a darker interpretation of Jak and his world. All the 3 games in the series are known for innovation and creativity, including combat-vehicles, pilotable robots, hi-jackable civilian vehicles, gunplay, dark and light-based powers for Jak and jet board gameplay akin to the Tony Hawk series.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
Saving (Jak 2/3) - Fixed by PR 13492
Manually saving or loading in Jak 2 and 3 will cause the game to hang but will still save your progress. To continue, you will have to restart the emulator. This makes the games laborious to play relying mainly on the autosave functionality.
Broken refracting particles - Issue 11149
Throughout the Jak collection, the particles that refract the scene are broken, even though other refracting effects like water and the scattershot work fine. Some parts of the particles mesh with the scene which leads me to believe this is a UV problem.
Special Notes
Graphics details
Width | Height |
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1024 | 720 |
(This is for your information only, don't set this resolution on RPCS3.) This is the internal resolution these games run at on console.
Custom Icon Art by Jjw410
Custom replacement icon art by user Jjw410. Can be switched with original icon by renaming the image "ICON0.PNG" and replacing the file of the same name in the game's "PS3_GAME" directory (it is recommended to retain the original art for safety). The Author removed the TM symbol (looked out of place and cheap next to the logo) and fixed a small black dot obfuscating the logo's glow.
Patches
Anchors: Jak_Resolution_Notes: &Jak_Resolution_Notes "Native resolution is 1024x720." PPU-09312c5359ff001526cd7f817d48cb0961bbf515: "Jak 1: 1280x720 Resolution": Games: "Jak and Daxter Collection": BCUS98281: [ 01.00 ] "The Jak and Daxter Trilogy": BCES01325: [ 01.00 ] Author: "Margen67" Notes: *Jak_Resolution_Notes Patch Version: 1.0 Patch: - [ be16, 0x0003560a, 1280 ] PPU-caef4935039b5cd5fb68999ae67aeff688f3a863: "1280x720 Resolution": Games: "Jak and Daxter: The Precursor Legacy": NPEA00338: [ 01.00 ] NPUA80706: [ 01.00 ] Author: "Margen67" Notes: *Jak_Resolution_Notes Patch Version: 1.0 Patch: - [ be16, 0x0003569e, 1280 ]