God of War III | |
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Developer(s) | SCE Santa Monica Studio |
Publisher(s) | Sony Computer Entertainment |
Series | God of War |
Release date(s) | NA March 16, 2010 AU March 18, 2010 EU March 19, 2010 |
Release type | PlayStation exclusive |
Genre(s) | Action, Adventure, Hack and slash |
Mode(s) | Single-player |
GameID(s) | BCES00510 (IRD), BCUS98111 (IRD), BCAS25003 (IRD), BCES00799 (IRD), BCKS15003 (IRD), BCES00516, BCAS25007, BCJS37001, BCJS75001 Demo NPUA70080 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
God of War III is is the fifth installment in the God of War series, the seventh chronologically, and the sequel to 2007's God of War II. Loosely based on Greek mythology, the game is set in ancient Greece with vengeance as its central motif. The player controls the protagonist and former God of War Kratos, after his betrayal at the hands of his father Zeus, King of the Olympian gods. Reigniting the Great War, Kratos ascends Mount Olympus until he is abandoned by the Titan Gaia. Guided by Athena’s spirit, Kratos battles monsters, gods, and Titans in a search for Pandora, without whom he cannot open Pandora's Box, defeat Zeus, and end the reign of the Olympian gods.
The gameplay is similar to previous installments, focusing on combo-based combat with the player's main weapon—the Blades of Exile—and secondary weapons acquired during the game. It uses quick time events, where the player acts in a timed sequence to defeat strong enemies and bosses. The player can use up to four magical attacks and a power-enhancing ability as alternative combat options, and the game features puzzles and platforming elements. Compared with previous installments, God of War III offers a revamped magic system, more enemies, new camera angles, and downloadable content.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance, doesn't seem to reduce stability in GoW 3. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Can help if you're having issues getting ingame. |
Write color buffers | On | Required in some sections and the demo version. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Driver wake-up delay | 50 | Required to fix crashes, insignificant performance loss. Try 100 or 200 if it's still crashing. |
Known Issues
This title is currently not considered "playable", as the hardware requirement is too high. But it can be played from start to finish with decent performance on a good CPU, especially if you use the game's patches.
Long black screen after Santa Monica logo
Users may experience a black screen after Santa Monica logo is normal. The game might take up to 5 minutes to progress past this screen.
Special Notes
Patches
Anchors: gow3resnotes: &gow3resnotes "Allows for the use of Resolution Scaling in the title.\nSet Resolution Scale Threshold to 1x1 or some effects will break.\n2.0 Slightly improves performance when using resolution scaling in some cases." gow3speedhack: &gow3speedhack "Significantly improves performance, changes visuals for Army of Sparta special attack and some lighting changes, generally only on magic sources." gow3bloom: &gow3bloom "Decent performance improvement, disables some (not all) bloom. Fixes Resolution Scaling graphical artifact pattern seen on sources with bloom e.g lights. Write Color Buffers is still required to fix excessive bloom." gow3-100-title: &gow3-100-title "God of War 3 (God of War III)": BCES00510: [ 01.00 ] BCES00799: [ 01.00 ] BCUS98111: [ 01.00 ] BCJS37001: [ 01.00 ] BCAS25003: [ 01.00 ] BCKS15003: [ 01.00 ] gow3-103-title: &gow3-103-title "God of War 3 (God of War III)": BCES00510: [ 01.03 ] BCES00799: [ 01.03 ] BCUS98111: [ 01.03 ] BCJS37001: [ 01.03 ] BCAS25003: [ 01.03 ] BCKS15003: [ 01.03 ] PPU-19724fde16a5b111b7b4d2a065f5dccaf8e01962: Disable MLAA: Games: *gow3-103-title Author: illusion, ZEROx Notes: *gow3resnotes Patch Version: 3.0 Patch: - [ byte, 0x52BF2F, 0 ] - [ be32, 0x0023137c, 0x60000000 ] Disable Depth of Field: Games: *gow3-103-title Author: ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c14ac, 0x38000000 ] Disable Motion Blur: Games: *gow3-103-title Author: ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c57e4, 0x38000000 ] Disable Color Grading (Speedboost): Games: *gow3-103-title Author: illusion Notes: *gow3speedhack Patch Version: 1.0 Patch: - [ byte, 0x52BDA3, 0 ] Disable Bloom: Games: *gow3-103-title Author: illusion Notes: *gow3bloom Patch Version: 1.0 Patch: - [ be32, 0x00231288, 0x60000000 ] PPU-4d5c51503a81a327c2a99427390a395b8dcb3767: Disable MLAA: Games: *gow3-100-title Author: illusion, ZEROx Notes: *gow3resnotes Patch Version: 3.0 Patch: - [ byte, 0x52BF2F, 0 ] - [ be32, 0x0023137c, 0x60000000 ] Disable Depth of Field: Games: *gow3-100-title Author: ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c14ac, 0x38000000 ] Disable Motion Blur: Games: *gow3-100-title Author: ZEROx Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c57e4, 0x38000000 ] Disable Color Grading (Speedboost): Games: *gow3-100-title Author: illusion Notes: *gow3speedhack Patch Version: 1.0 Patch: - [ byte, 0x52BDA3, 0 ] Disable Bloom: Games: *gow3-100-title Author: illusion Notes: *gow3bloom Patch Version: 1.0 Patch: - [ be32, 0x00231288, 0x60000000 ]