Fight Night Champion | |
---|---|
Developer(s) | EA Vancouver |
Publisher(s) | EA Sports |
Series | Fight Night |
Release date(s) | NA March 1, 2011 AU March 3, 2011 EU March 4, 2011 |
Release type | Console exclusive |
Genre(s) | Sports |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES01039 (IRD), BLUS30608 (IRD), NPUB30595, NPEB00730 Demo NPEB90295, NPUB90513 |
Internal resolution | 960x1080 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Fight Night Champion is a boxing video game developed by EA Canada and published by Electronic Arts. It is the fifth and last entry in the Fight Night series and was released in March 2011 for the PlayStation 3 and Xbox 360. The game takes a drastic turn from its predecessors, depicting a "grittier", "darker" setting with animations and player damage that "truly conveys the brutality of the sport of boxing." The violence and strong language in the game's story mode earned it a Mature rating from the Entertainment Software Rating Board, the first EA Sports title to do so.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Asynchronous texture streaming | On | Fixes issue with shaders |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | Unlock FPS |
Known Issues
Game freezing
- Issue 6976: The game will sometimes hang during some fights, particularly during KO sequences.
Black face texture on custom fighter in legacy mode
When using the "legacy mode" (career mode) with a custom fighter, the game might not load the texture for the player face for the first fight, causing the player face (only the face) to be pure black, finishing the first fight will load the texture the next fight.
Custom fighter missing portraits
- Issue 10985: Portraits of created fighters don't show in the menus
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | No | No | No | No | Requires custom server. |
Patches
PPU-17e5fb03b4175948179339a71a8edde05b1d626b: "Unlock FPS": Games: "Fight Night Champion": BLUS30608: [ 01.02 ] BLES01039: [ 01.02 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x00752048, 0x4e800020 ] - [ bef32, 0x001401d4, 1000.0 ] "Restore some debug print to TTY": Games: "Fight Night Champion": BLUS30608: [ 01.02 ] BLES01039: [ 01.02 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x0074043c, 0x4b8eef00 ] "Debug Menu": Games: "Fight Night Champion": BLUS30608: [ 01.02 ] BLES01039: [ 01.02 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x005ae0c0, 0x38600000 ] - [ be32, 0x005ae048, 0x38600001 ] PPU-afa4136447c25cb9c57487bb8c964b84ce960204: "Unlock FPS": Games: "Fight Night Champion": NPEB00730: [ 01.02 ] Author: "illusion, FlexBy" Patch Version: 1.0 Patch: - [ be32, 0x00752788, 0x4e800020 ] - [ bef32, 0x001401d4, 1000.0 ]