The Simpsons Game | |
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Developer(s) | Visceral Games |
Publisher(s) | Electronic Arts |
Series | The Simpsons |
Release date(s) | NA October 30, 2007 EU November 2, 2007 AU November 6, 2007 |
Release type | Multi-platform |
Genre(s) | Platform |
Mode(s) | Single-player, Co-op |
GameID(s) | BLUS30065 (IRD), BLES00142 (IRD), BLES00146 Demo NPEB90029, NPUB90048 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
The Simpsons Game features an original storyline written by The Simpsons writers Tim Long and Matt Warburton. In the self-referential plot, the family discovers that they are forced to participate in another The Simpsons video game. Similar to the show, the game pokes fun at popular culture, other video games, and Electronic Arts, its publisher.
The game follows the five Simpson family members—Homer, Marge, Bart, Lisa and Maggie—who learn they are part of a video game and are given superpowers to resolve several situations. Eventually, they must save their 8-bit predecessors from Will Wright, and the creator of their video game character selves, Matt Groening. The Simpson family travels to four scenarios in parodies of other games to collect key cards used to infiltrate their creator's mansion and ultimately to save their predecessors from destruction to reverse their generations old ban on video games.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
When you start the game using a controller that isn't using "XInput", a message pops up saying that your controller is disconnected and pressing "start" didn't work. The workaround is simply go to the pad settings and select a controller that doesn't exist, save, return to the pad settings and select your old controller again. Alternatively, use the Fix pad initialization patch.- Fixed by PR 14458.
- Upon entering Matt Groening's mansion, you can't move Homer and switch to Bart. Restarting the emulator fixes the problem.
- The 60 FPS patch causes the marshmallow trampolines to not work as intended forcing the player into the chocolate lake on the initial ones then requiring a double jump to use them after that. This makes progression a bit more difficult than intended but not impossible. Furthermore the patch causes the player's to fall through the T-rex in the second mission halting progression with the patch enabled.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
No | N/A | N/A | No | Requires custom server. |
Patches
PPU-cfa4d1b380b8ebfa5acd59fa9378c50e3059865c: "60 FPS": Games: "The Simpsons Game": BLES00142: [ 01.00 ] BLES00146: [ 01.00 ] BLUS30065: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x005b4ebf, 0x01 ]
Canary Patches
PPU-cfa4d1b380b8ebfa5acd59fa9378c50e3059865c: "Fix pad initialization": Games: "The Simpsons Game": BLES00142: [ 01.00 ] BLES00146: [ 01.00 ] BLUS30065: [ 01.00 ] Author: "nastys" Notes: "Fixes pad initialization when using the keyboard handler." Patch Version: 1.0 Patch: - [ be32, 0x0044eba0, 0x60000000 ]