Call of Duty Classic

From RPCS3 Wiki
Revision as of 18:32, 22 July 2023 by FlexBy (talk | contribs)
Call of Duty Classic
CODC.jpg
Developer(s) Infinity Ward
Publisher(s) Activision
Series Call of Duty
Release date(s) December 3, 2009
Release type Multi-platform
Genre(s) Action, First-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) NPEB00101, NPEB00113, NPUB30065
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Call of Duty is a 2003 first-person shooter game developed by Infinity Ward and published by Activision. It is the first installment in the Call of Duty franchise, released on October 29, 2003, for Microsoft Windows. The game simulates infantry and combined arms warfare of World War II using a modified version of the id Tech 3 engine. Much of its theme and gameplay is similar to the Medal of Honor series; however, Call of Duty showcases multiple viewpoints staged in the American, British, and Soviet theaters of World War II.

In September 2004, an expansion pack called Call of Duty: United Offensive, which was produced by Activision and developed by Gray Matter Interactive and Pi Studios, was released. At the same time the N-Gage Version got an Arena Pack with 3 new Levels. An enhanced port of Call of Duty for the PlayStation 3 and Xbox 360, titled Call of Duty Classic, was released worldwide in December 2009 with the release of Call of Duty: Modern Warfare 2, being available via redemption codes included with the "Hardened" and "Prestige" editions of the game.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Crash on death - Issue 14170

When you die the whole emulator crashes.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 Yes No No No Crashes as soon as you try to create a lobby. LOG