Sonic Unleashed | |
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Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Release date(s) | NA December 9, 2008 AU December 18, 2008 EU December 19, 2008 JP February 19, 2009 |
Release type | Console exclusive |
Genre(s) | Action, Adventure, Beat 'em up, Platform |
Mode(s) | Single-player |
GameID(s) | BLES00425 (IRD), BLUS30244 (IRD), BLJM60112, NPEB01347, NPUB31204 Demo NPEB90132, NPUB90194 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Sonic Unleashed (known in Japan as 'Sonic World Adventure') follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil, while dealing with having become a "Werehog", a werewolf-esque transformation, which he gains after coming into contact with the energy of Dark Gaia. Gameplay features two distinct styles, with each being played either during daytime or nighttime. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
Public anticipation for Sonic Unleashed was high, as video game journalists saw it as a possible return to Sonic's platforming roots. While it was commercially successful—selling 2.45 million units—critical reception was mixed. Reviewers praised certain elements, such as the sense of speed in daylight stages and the graphics and audio that make up the environments, but criticized others, such as the Werehog game mechanic, as well as several gameplay and design concepts. Many felt Unleashed was not the game to reinvigorate the series.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Slight performance increase. |
TSX instructions | Disabled | Having this enabled causes the game to randomly freeze. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | Off | Uncaps the framerate, allowing the game to run at framerates above 60 FPS, if your hardware can support it. |
ZCULL accuracy | Relaxed | Improves performance slightly without affecting stability or causing graphical issues. |
Asynchronous texture streaming | On | Improves performance |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Maximum SPURS threads | 4 | Can slightly improve performance on some CPUs, test if it helps you |
Driver wake-up delay | 200 | Prevents the game from sometimes crashing at the Havok logo. |
Known Issues
Even with optimal settings and very powerful hardware, this game is known to have a pretty inconsistent framerate, especially in stages such as Rooftop Run Night and Jungle Joyride Day.
Special Notes
The 'Disable Dynamic Shadows' patch can give a significant performance boost at the cost of removing shadows, which may make platforming a bit harder.
Patches
Anchors: su1280x720_Digital: &su1280x720_Digital # Main backbuffer (880x720) - [ be16, 0x013D197A, 1280 ] # Other buffers - [ be16, 0x0144A53E, 1280 ] - [ be16, 0x0144A5F6, 1280 ] - [ be16, 0x0144A652, 1280 ] su1280x720_USEUPhysical: &su1280x720_USEUPhysical # Main backbuffer (880x720) - [ be16, 0x00DD85B6, 1280 ] # Other buffers - [ be16, 0x013608D6, 1280 ] - [ be16, 0x0136098E, 1280 ] - [ be16, 0x013609EA, 1280 ] swa1280x720_BLJM60112: &swa1280x720_BLJM60112 # Main backbuffer (880x720) - [ be16, 0x00DEC49E, 1280 ] # Other buffers - [ be16, 0x013644FE, 1280 ] - [ be16, 0x013645B6, 1280 ] - [ be16, 0x01364612, 1280 ] su1280x720_v102: &su1280x720_v102 # Main backbuffer (880x720) - [ be16, 0x00DFD7C6, 1280 ] # Other buffers - [ be16, 0x01371B8E, 1280 ] - [ be16, 0x01371C46, 1280 ] - [ be16, 0x01371CA2, 1280 ] su1280x720_NPUB90194_Demo: &su1280x720_NPUB90194_Demo # Main backbuffer (880x720) - [ be16, 0x013C4B5A, 1280 ] # Other buffers - [ be16, 0x01439086, 1280 ] - [ be16, 0x0143913E, 1280 ] - [ be16, 0x0143919A, 1280 ] su1280x720_NPEB90132_Demo: &su1280x720_NPEB90132_Demo # Main backbuffer (880x720) - [ be16, 0x013C4B62, 1280 ] # Other buffers - [ be16, 0x0143908E, 1280 ] - [ be16, 0x01439146, 1280 ] - [ be16, 0x014391A2, 1280 ] swa1280x720_NPJB90162_Demo: &swa1280x720_NPJB90162_Demo # Main backbuffer (880x720) - [ be16, 0x013C4B56, 1280 ] # Other buffers - [ be16, 0x01439086, 1280 ] - [ be16, 0x0143913E, 1280 ] - [ be16, 0x0143919A, 1280 ] su1280x720_Notes: &su1280x720_Notes "This game originally rendered at a resolution of 880x720. With this patch, it will render at a resolution of 1280x720." suAspectRatio_v102: &suAspectRatio_v102 # Aspect ratio. Divide width by height to get the float value. - [ bef32, 0x0275DB2C, 2.37037037 ] suAspectRatio_Notes: &suAspectRatio_Notes "Enables 21:9 aspect ratio support. Users must enable \"Stretch to Display Area\" option to take advantage of this patch." su102mb: &su102mb - [ be32, 0x00E234E8, 0x38000000 ] su102dof: &su102dof - [ be32, 0x00E5D7C4, 0x38000000 ] su102ds: &su102ds - [ be32, 0x00E0464C, 0x38000000 ] su102re: &su102re - [ be32, 0x00E1EEF0, 0x38000000 ] suborkednotes: &suborkednotes "Improves performance at the cost of graphics quality." PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.00 ] BLES00425: [ 01.00 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_USEUPhysical ] PPU-c2911b4248ca2090819299f90d1a2d37f50fd5a8: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_v102 ] 21:9 Aspect Ratio: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: slashiee Notes: *suAspectRatio_Notes Patch Version: 1.0 Patch: - [ load, *suAspectRatio_v102 ] Disable Depth of Field: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *su102dof ] Disable Motion Blur: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *su102mb ] Disable Dynamic Shadows: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: illusion Notes: *suborkednotes Patch Version: 1.0 Patch: - [ load, *su102ds ] Disable Real-time Reflections: Games: "Sonic Unleashed (Sonic World Adventure)": BLUS30244: [ 01.02 ] Author: illusion Notes: *suborkednotes Patch Version: 1.0 Patch: - [ load, *su102re ] PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_v102 ] 21:9 Aspect Ratio: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: slashiee Notes: *suAspectRatio_Notes Patch Version: 1.0 Patch: - [ load, *suAspectRatio_v102 ] Disable Depth of Field: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *su102dof ] Disable Motion Blur: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ load, *su102mb ] Disable Dynamic Shadows: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: illusion Notes: *suborkednotes Patch Version: 1.0 Patch: - [ load, *su102ds ] Disable Real-time Reflections: Games: "Sonic Unleashed (Sonic World Adventure)": BLES00425: [ 01.02 ] Author: illusion Notes: *suborkednotes Patch Version: 1.0 Patch: - [ load, *su102re ] PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLJM60112: [ 01.00 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *swa1280x720_BLJM60112 ] PPU-4b48caf21e1f10d47aa9a20acce8ecd8c055755e: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": BLJM60112: [ 01.02 ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_v102 ] 21:9 Aspect Ratio: Games: "Sonic Unleashed (Sonic World Adventure)": BLJM60112: [ 01.02 ] Author: slashiee Notes: *suAspectRatio_Notes Patch Version: 1.0 Patch: - [ load, *suAspectRatio_v102 ] PPU-88b57d524597bbee38df3a452eb0e86c5e789f73: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPUB31204: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_Digital ] PPU-d0bf7a33f1763725609feaa87e0e4d18ab9e8acd: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPEB01347: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_Digital ] PPU-bd76a566ab62386b90443711206c3f5063b5ab38: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPUB90194: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_NPUB90194_Demo ] PPU-7d9105cac7fb9c8ebbbd791693c27986b12c98ad: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPEB90132: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *su1280x720_NPEB90132_Demo ] PPU-8bc924308cd72132d78bae70fb9a1fa82af03c19: 1280x720 Resolution: Games: "Sonic Unleashed (Sonic World Adventure)": NPJB90162: [ All ] Author: TGEnigma, slashiee Notes: *su1280x720_Notes Patch Version: 1.3 Patch: - [ load, *swa1280x720_NPJB90162_Demo ]