Mirror's Edge | |
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Developer(s) | Electronic Arts |
Publisher(s) | Electronic Arts |
Release date(s) | NA November 11, 2008 AU November 13, 2008 EU November 14, 2008 JP December 11, 2008 |
Release type | Multi-platform |
Genre(s) | Action, Adventure, Platform |
Mode(s) | Single-player |
GameID(s) | BLES00322 (IRD), BLUS30179 (IRD), BLJM60104, BLJM60181, NPEB00052, NPUB30838 Demo NPEB90114 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Mirror's Edge is a first-person video game developed by EA DICE and is powered by Unreal Engine 3, with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE. Mirror's Edge is set in a quasi-futuristic dystopian society, in which a network of 'runners', including the main character, Faith Connors, act as couriers to transmit messages while evading government surveillance. In the style of a three-dimensional platform game, the player guides Faith over rooftops, across walls, through ventilation shafts, and otherwise within urban environments, negotiating obstacles using movements inspired by parkour.
The game has a brightly colored, minimalist style and differs from most previous first-person perspective video games in allowing for a greater freedom of movement with regard to its 3D environment. This allows for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges; in having no heads-up display; and in allowing a range of vision which incorporated the legs, arms, and torso of the character as frequently visible elements on-screen.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Advanced configuration
Setting | Option | Notes |
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Vblank rate | 120 | Enables versions of the game that do not have an FPS unlocker patch available (such as the Japanese version) to run at 60 FPS without any ill side effects. Cutscene videos will remain running at 30 FPS. |
Known Issues
There are no reported issues with this title.
Patches
Anchors: 62fpsnotes: &62fpsnotes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62FPS." MirrorsEdgeUnlockFPSDisc: &MirrorsEdgeUnlockFPSDisc - [ be32, 0x00EAA348, 0x60000000 ] MirrorsEdgeUnlockFPSPSN: &MirrorsEdgeUnlockFPSPSN - [ be32, 0x00EAA6D0, 0x60000000 ] PPU-11db6db9c4edc67887b09aa7ec83b18f27adf9a3: Unlock FPS: Games: "Mirror's Edge": BLES00322: [ 01.01 ] Author: illusion Notes: [ "Last modified: 27 September 2020\n\n", *62fpsnotes ] Patch Version: 1.0 Patch: - [ load, *MirrorsEdgeUnlockFPSDisc ] PPU-95323989be16af11f04a017518802d090bc3eb47: Unlock FPS: Games: "Mirror's Edge": BLUS30179: [ 01.01 ] Author: illusion Notes: [ "Last modified: 27 September 2020\n\n", *62fpsnotes ] Patch Version: 1.0 Patch: - [ load, *MirrorsEdgeUnlockFPSDisc ] PPU-e8a0506d192495504c7f954ce9430e8ba1416c64: Unlock FPS: Games: "Mirror's Edge": NPUB30838: [ 01.01 ] Author: illusion Notes: [ "Last modified: 30 November 2020\n\n", *62fpsnotes ] Patch Version: 1.0 Patch: - [ load, *MirrorsEdgeUnlockFPSPSN ] PPU-19449ce904fff4a8b8f610b60461481f8a8bbd7b: Unlock FPS: Games: "Mirror's Edge": NPEB00052: [ 01.01 ] Author: illusion Notes: [ "Last modified: 30 November 2020\n\n", *62fpsnotes ] Patch Version: 1.0 Patch: - [ load, *MirrorsEdgeUnlockFPSPSN ]