Ratchet & Clank: QForce | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment |
Series | Ratchet & Clank |
Release date(s) | JP June 6, 2013 NA November 27, 2012 EU November 30, 2012 AU November 29, 2012 |
Release type | PlayStation exclusive |
Genre(s) | Platform |
GameID(s) | BCES01594 (IRD), BCUS98380 (IRD), NPEA00378, NPUA80642, BCES01626 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Ratchet & Clank: Full Frontal Assault (known as Ratchet & Clank: QForce in Europe and Australia) is an action game with tower defense and platform elements released as a 10th anniversary celebratory installment to the Ratchet & Clank series. It was released on November 27, 2012. It is a downloadable PlayStation Network title on the PlayStation 3 and PlayStation Vita and it is also available on Blu-ray Disc for PlayStation 3 only. It is a shorter adventure but features online and offline two player co-operative mode and online competitive multiplayer, as well as a significantly higher replay value than the previous short adventure, Quest for Booty. The game returns to the typical Ratchet & Clank classic control style with a third-person camera, but also features a twist on tower-defense gameplay. The game is the second spin-off game created by Insomniac Games.
The game was developed by Insomniac Games North Carolina studio and the PlayStation Vita compatibility was created in collaboration with Tin Giant.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU xfloat accuracy | Approximate | Prevents characters from turning invisible |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.05 | No | No | No | No | "Unable to Connect to Matchmaking Server." Trying again shows a message about the online EULA, followed by the same error. RPCS3.log |
Patches
PPU-747008575f7585fc5e5449e0ff81ed0c5b3f0f69: Unlock FPS: Games: "Ratchet & Clank: Full Frontal Assault": NPUA80642: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x003252b2, 0x3A83 ] # level load (low bits) - [ be16, 0x003252be, 0x126F ] # level load (high bits) - [ bef64, 0x007943d8, 0.001 ] # init/level load PPU-e45e4660a1cc27abac589853f026680900bec54c: Unlock FPS: Games: "Ratchet & Clank: QForce": NPEA00378: [ 01.00 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x00325362, 0x3A83 ] # level load (low bits) - [ be16, 0x0032536e, 0x126F ] # level load (high bits) - [ bef64, 0x007948d8, 0.001 ] # init/level load PPU-fcbff915be00510f154438ad4ddf5f2aff1cbb44: Unlock FPS: Games: "Ratchet & Clank: QForce": NPEA00378: [ 01.04 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032b02e, 0x3A83 ] # level load (low bits) - [ be16, 0x0032b03a, 0x126F ] # level load (high bits) - [ bef64, 0x007a20b0, 0.001 ] # init/level load PPU-a6cf430925b076125e5349a62dc6d646cb342a30: Unlock FPS: Games: "Ratchet & Clank: Full Frontal Assault": BCUS98380: [ 01.05 ] NPUA80642: [ 01.05 ] "Ratchet & Clank: QForce": BCES01594: [ 01.05 ] NPEA00378: [ 01.05 ] Author: illusion Notes: Maximum framerate with the patch is half the Vblank frequency. Patch Version: 1.0 Patch: - [ be16, 0x0032bca6, 0x3A83 ] # level load (low bits) - [ be16, 0x0032bcb2, 0x126F ] # level load (high bits) - [ bef64, 0x007a53b0, 0.001 ] # init/level load