Killzone | |
---|---|
Developer(s) | Guerrilla Games, Supermassive Games |
Publisher(s) | Sony Computer Entertainment |
Series | Killzone |
Release date(s) | NA October 23, 2012 EU October 24, 2012 AU November 8, 2012 |
Release type | PlayStation exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES01743 (IRD), NPEA00418, NPUA80856 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e: Extended FOV: Games: "Killzone": NPEA00418: [ 01.00 ] BCES01743: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory 60 FPS: Games: "Killzone": NPEA00418: [ 01.00 ] BCES01743: [ 01.00 ] Author: ZEROx, illusion Notes: "Set clock scale to 200% for 60FPS Gameplay.\nVideo playback breaks with 200% clock scale, skip when possible." Patch Version: 1.0 Patch: - [ be32, 0x002125a4, 0x3ca03f00 ] # load 3f 00 into memory, this uses same method as asasega patch for pcsx2 - [ be32, 0x002192f8, 0x3ca03f00 ] PPU-0bb16b9f48bfea44a892110beec812664e84539f: Extended FOV: Games: "Killzone": NPUA80856: [ 01.00 ] Author: illusion, Mew21 Notes: Patch Version: 1.0 Patch: - [ bef32, 0x5E7F6C, 0.65 ] # static float in memory
Canary Patches
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e: 60 FPS: Games: "Killzone": NPEA00418: [ 01.00 ] Author: illusion Notes: "This patch is non functional. Everything still updates at 30FPS" Patch Version: 1.0 Patch: - [ be32, 0x0021c138, 0x60000000 ] # - [ be32, 0x0021c140, 0x60000000 ] # screen flickering