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HerrHulaHoop (talk | contribs) m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |spu decoder notes = |pref...) |
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|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = <!-- | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = <!-- | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
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|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
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|downmix to stereo = <!-- On, Off --> | |downmix to stereo = <!-- On, Off --> | ||
|downmix to stereo notes = | |downmix to stereo notes = | ||
|volume = <!-- | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
|enable buffering = <!-- On, Off --> | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes = | |enable buffering notes = | ||
|audio buffer duration = <!-- | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
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|enable time stretching = <!-- On, Off --> | |enable time stretching = <!-- On, Off --> | ||
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|microphone type = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith --> | |microphone type = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith --> | ||
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|clocks scale = <!-- | |clocks scale = <!-- Value between 10 to 1000 --> | ||
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<!-- Debug configuration --> | <!-- Debug configuration --> |
Revision as of 19:48, 23 January 2020
Dragon Ball Z: Battle of Z | |
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Developer(s) | Artdink |
Publisher(s) | Bandai Namco Games |
Series | Dragon Ball |
Release date(s) | JP January 23, 2014 EU January 24, 2014 NA January 28, 2014 |
Release type | Console exclusive |
Genre(s) | Action, Role-playing |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLUS31314 (IRD), BLES01941 (IRD), NPEB01823 Demo NPUB90983 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Dragon Ball Z: Battle of Z is based on the manga and anime franchise Dragon Ball. The game promotes the release of the film Dragon Ball Z: Battle of Gods, featuring the first video game appearance of Goku's Super Saiyan God form as well as the characters Beerus and Whis.
Battle of Z is a team fighting action title that lets up to eight players battle it out against one another in a gameplay and graphical style similar to those of Dragon Ball: Zenkai Battle Royale. The game can have up to four players in cooperative play, and lets players perform attacks together and heal one another. It also supports online multiplayer battles, and PS Vita ad-hoc connection. A multiplayer restriction in this game is that two players can not play on the same console; the developers say this is due to wanting a player having the best possible graphics in full screen. Battle of Z features over 70 characters, as well as team battles against giant characters such as Great Ape Vegeta, Great Ape Gohan, and Hirudegarn.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Known Issues
There are no reported issues with this title.
Black Screen After Bandai Namco Logo - Fixed by PR 5427
With newer version of RPCS3, the game hangs on a black screen after the Bandai Namco logo. This issue was first visible after PR 4611 and is being tracked as part of Issue 4651. For people affected by this issue, use this older build of the emulator.