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|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = | |resolution scale = <!-- Range between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = 512x512 <!-- Range between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = To be used when Resolution scaling is set above 100% | ||
|write color buffers = On <!-- On, Off --> | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes = Fixes white characters in battle. (Doesn't fix white characters in Creation Mode, but the colors chosen there will be shown properly in battle) | |write color buffers notes = Fixes white characters in battle. (Doesn't fix white characters in Creation Mode, but the colors chosen there will be shown properly in battle) |
Revision as of 10:53, 1 October 2019
SoulCalibur V | |
---|---|
Developer(s) | Project Soul |
Publisher(s) | Namco Bandai Games |
Series | Soul |
Release date(s) | JP February 2, 2012 NA January 31, 2012 EU February 3, 2012 |
Release type | Console exclusive |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer |
GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Resolution scale threshold | 512x512 | To be used when Resolution scaling is set above 100% |
Write color buffers | On | Fixes white characters in battle. (Doesn't fix white characters in Creation Mode, but the colors chosen there will be shown properly in battle) |