Grand Theft Auto: Episodes from Liberty City: Difference between revisions

From RPCS3 Wiki
(Like GTA IV, this game needs WCB to fix missing reflections.)
m (Text replacement - "|multithreaded rsx = <!-- On, Off --> |multithreaded rsx notes = |disable async shader compiler = <!-- On, Off --> |disable async shader compiler notes = <!-- Audio configuration --> |audio out w...)
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|disable vertex cache notes          =  
|disable vertex cache notes          =  
|multithreaded rsx                  = <!-- On, Off -->
|multithreaded rsx                  = <!-- On, Off -->
|multithreaded rsx notes            =
|multithreaded rsx notes            =  
|disable async shader compiler      = <!-- On, Off -->
|disable async shader compiler      = <!-- On, Off -->
|disable async shader compiler notes =  
|disable async shader compiler notes =  
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|time stretching threshold notes    =  
|time stretching threshold notes    =  
|microphone type                    = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type                    = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type notes              =
|microphone type notes              =
<!-- Advanced configuration -->
|debug console mode                  = <!-- On, Off -->
|debug console mode notes            =
|sleep timers accuracy              = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes        =
|read depth buffers                  = <!-- On, Off -->
|read depth buffers notes            =
|write depth buffers                = <!-- On, Off -->
|write depth buffers notes          =
|read color buffers                  = <!-- On, Off -->
|read color buffers notes            =
|vblank rate                        = <!-- Range between 1 to 500 -->
|vblank rate notes                  =
|clocks scale                        = <!-- Range between 10 to 1000 -->
|clocks scale notes                  =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|force cpu blit emulation            = <!-- On, Off -->
|force cpu blit emulation            = <!-- On, Off -->
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|hook static functions              = <!-- On, Off -->
|hook static functions              = <!-- On, Off -->
|hook static functions notes        =  
|hook static functions notes        =  
|debug console mode                  = <!-- On, Off -->
|debug console mode notes            =
<!-- Enhancements -->
|sleep timers accuracy              = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes        =
|clocks scale                        = <!-- Range between 10 to 1000 -->
|clocks scale notes                  =
|vblank rate                        = <!-- Range between 1 to 500 -->
|vblank rate notes                  =
}}
}}


==Known Issues==
==Known Issues==
This game is currently not playable.
This game is currently not playable.

Revision as of 15:17, 27 August 2019

Grand Theft Auto: Episodes from Liberty City
Developer(s) Rockstar Games
Publisher(s) Rockstar Games
Series Grand Theft Auto
Release date(s) April 13, 2010
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Multiplayer
GameID(s) BLES00887 (IRD), NPEB00907, NPUB30704
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended for getting the best performance.
Write color buffers On Fixes missing reflections.

Known Issues

This game is currently not playable.