HerrHulaHoop (talk | contribs) m (Text replacement - "|spu block size = <!-- Safe, Mega, Giga --> " to "|spu block size = <!-- Safe, Mega, Giga --> ") |
HerrHulaHoop (talk | contribs) m (Text replacement - "|disable vertex cache = <!-- On, Off --> |disable vertex cache notes = |disable async shader compiler = <!-- On, Off --> |disable async shader compiler notes = " to "|disable vertex cache...) |
||
Line 62: | Line 62: | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
|disable async shader compiler = <!-- On, Off --> | |disable async shader compiler = <!-- On, Off --> | ||
|disable async shader compiler notes = | |disable async shader compiler notes = |
Revision as of 18:31, 1 August 2019
Kingdom Hearts HD 1.5 ReMIX | |
---|---|
Developer(s) | Square Enix |
Publisher(s) | Square Enix |
Series | Kingdom Hearts |
Release date(s) | JP March 14, 2013 NA September 10, 2013 AU September 12, 2013 EU September 13, 2013 |
Release type | PlayStation exclusive |
Genre(s) | Action, Role-playing |
Mode(s) | Single-player |
GameID(s) | BLUS31212 (IRD), BLES01897 (IRD), BLJM60589 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Kingdom Hearts HD 1.5 Remix includes both Kingdom Hearts Final Mix and Re:Chain of Memories in high-definition and with trophy support. Additionally, the collection features a cinematic remake of Kingdom Hearts 358/2 Days, including high-definition cutscenes from the original game plus new scenes; the 358/2 Days cinematic also has trophy support. Ideas for a remastered collection of Kingdom Hearts games were first revealed in August 2011, with the collection formally announced in September 2012. Kingdom Hearts Final Mix, in addition to being created from the ground up due to lost assets from the original game, had the most adjustments made to its gameplay, including adding Reaction Commands first introduced in Kingdom Hearts II and allowing the camera to be moved with the right thumb stick.
A second collection, Kingdom Hearts HD 2.5 ReMIX, was released in 2014 while a third collection, Kingdom Hearts HD 2.8 Final Chapter Prologue, was released for the PlayStation 4 in 2017. 1.5 Remix was released in a single, combined collection with 2.5 Remix on the PlayStation 4 in March 2017.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended for getting the best performance. |
Resolution scale threshold | 128 x 128 | To be used with resolution upscaling if the cinematic video is missing the lower third of the screen (Note that you can use keyboard arrows for precise changes on the slider) |
Known Issues
There are no reported issues with this title.
Audio Issues - Fixed
All audio (BGM, voice acting in cutscenes, sound effects, etc) may randomly stop from time to time, especially if an area is entered. To fix this, set Preferred SPU Threads to one. See Issue 3217 for more details.
Genie Jafar and Atlantica Loading - Fixed by PR 5675
To properly load both areas (as graphical issues will occur otherwise), enable Strict Rendering Mode. Otherwise, disable them if not fighting Genie Jafar or if not in Atlantica. See Issue 4303 for more details.
Opening scene freeze - Fixed
The opening scene for the game upon starting a new file will freeze and leave a black screen at the end. To fix, rename the OPN.pam in "PS3_GAME\USRDIR\KH1Movie\en" to something else.