HerrHulaHoop (talk | contribs) m (Text replacement - "|debug console mode = <!-- On, Off --> |debug console mode notes = }}" to "|debug console mode = <!-- On, Off --> |debug console mode notes = <!-- Enhancements --> |sleep tim...) |
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|resolution scale = <!-- Range between 50% to 800% --> | |resolution scale = <!-- Range between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = <!-- Range between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = 512x512 <!-- Range between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = Prevents weird borders from showing up when upscaling. | ||
|write color buffers = <!-- On, Off --> | |write color buffers = <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = | ||
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|use gpu texture scaling = <!-- On, Off --> | |use gpu texture scaling = <!-- On, Off --> | ||
|use gpu texture scaling notes = | |use gpu texture scaling notes = | ||
|accurate getllar = | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|accurate putlluc = <!-- On, Off --> | |accurate putlluc = <!-- On, Off --> | ||
|accurate putlluc notes = | |accurate putlluc notes = | ||
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==Known Issues== | ==Known Issues== | ||
The title suffers from random crashes and currently there are no methods to prevent the crashes. | |||
<s>The random crashes can be fixed by enabling Accurate GETLLAR in the debug menu</s> - No longer possible since {{pr|6056}}. | |||
==Special Notes== | ==Special Notes== |
Revision as of 21:56, 28 July 2019
Yakuza: Dead Souls | |
---|---|
Series | Yakuza |
GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | No improvement to performance but reduces the number of SPU cache objects |
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | |
Resolution scale threshold | 512x512 | Prevents weird borders from showing up when upscaling. |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Force CPU blit emulation | On | Improves FPS and allows for better resolution upscaling |
Known Issues
The title suffers from random crashes and currently there are no methods to prevent the crashes.
The random crashes can be fixed by enabling Accurate GETLLAR in the debug menu - No longer possible since PR 6056.
Special Notes
Reducing log spam
Due to the high amount of warnings spammed in the log, this title tends to crash during extended gameplay sessions. So it is recommended to restrict logging of certain errors to allow better performance while ingame. Please note that you cannot submit logs in the GitHub tracker or Discord server with this modification. If you wish to report bugs or seek help for this game, you MUST remove the below change before generating the log for this purpose. If you wish to restrict logging:
- Launch RPCS3
- Right-click on the game and press Configure
- When the Settings Menu opens, hit Save and close the emulator
- Navigate to
RPCS3\config\custom_configs\config_GAMEID.yml
and open the file using a text editor - Scroll to the bottom of the file and replace the last line with the following:
Log: {sys_semaphore: Fatal, sys_fs: Fatal, sys_vm: Fatal, sys_memory: Fatal, RSX: Fatal, sys_lwmutex: Fatal, sys_spu: Fatal, sys_event: Fatal, sys_rsx: Fatal}