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MX vs. ATV Alive: Difference between revisions

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m Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...
Config - needs WCB+RCB
 
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes black screen in-game
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|write depth buffers                  = <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =  
|write depth buffers notes            =  
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = On<!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              = Fixes texture glitches on terrain
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =  
|handle rsx memory tiling notes        =  

Latest revision as of 15:59, 11 January 2025

MX vs. ATV Alive
Developer(s) Rainbow Studios
Publisher(s) THQ
Series MX vs. ATV
Release date(s) NA May 10, 2011
EU May 13, 2011
AU May 11, 2011
Release type Console exclusive
Genre(s) Racing
GameID(s) BLES01192 (IRD), BLUS30707 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes black screen in-game

Advanced configuration

Setting Option Notes
Read color buffers On Fixes texture glitches on terrain

Known Issues

Rendering issues

  • Issue 14792: Glitched texture 'walls' appear in places where they shouldn't, blocking views of the track.


Special Notes