Armored Core: Verdict Day: Difference between revisions

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(→‎Configuration: I don't remember what Write Color Buffers fixes but that setting seems to be mandatory for From Software games on this console. Demon's Souls, Armored Core 4, and Armored Core: For Answer all require it)
 
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|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = Mega
|spu block size notes                  =  
|spu block size notes                  = Improves performance.
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes                =  
|tsx instructions notes                =  
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = Relaxed
|zcull accuracy notes                  =  
|zcull accuracy notes                  = Improves performance.
|shader quality                        = <!-- High, Low, Auto -->
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|shader quality notes                  =
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On
|write color buffers notes            =  
|write color buffers notes            =  
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->

Latest revision as of 02:40, 22 August 2024

Armored Core: Verdict Day
ArmoredCoreVD.jpg
Developer(s) FromSoftware
Publisher(s) JP FromSoftware
NA/EU Bandai Namco Games
Series Armored Core
Release date(s) NA September 24, 2013
JP/AU September 26, 2013
EU September 27, 2013
Release type Console exclusive
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES01898 (IRD), BLUS31194 (IRD), NPUB31245, BLJM61014 (IRD)
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Improves performance.

GPU configuration

Setting Option Notes
ZCULL accuracy Relaxed Improves performance.
Write color buffers On

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.02 v0.0.25-14452 Yes Yes Partial Partial Not required RPCN 0.7.2 - 2022/12/11

Despite the error at the beginning of the game, able to play online. Rank match crashed the game at the end of the match. Player match works as expected. Clip here. Log file