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==Special Notes== | ==Special Notes== | ||
{{netplay | {{netplay | ||
|gamever = | |gamever = | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Untested<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | }} |
Revision as of 21:04, 26 March 2024
SoulCalibur IV | |
---|---|
Developer(s) | Bandai Namco Games |
Publisher(s) | Bandai Namco Games |
Series | SoulCalibur |
Release date(s) | NA July 29, 2008 JP/EU/AU July 31, 2008 |
Release type | Console exclusive |
Genre(s) | Fighting |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES00296 (IRD), BLUS30160 (IRD), BLJS10026 (IRD) Demo NPEB90099, NPJB90130 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
SoulCalibur IV (Japanese: ソウルキャリバーIV Hepburn: Sōrukyaribā Fō) is the fifth installment in Namco's SoulCalibur series of fighting games, released for the PlayStation 3 and Xbox 360. This was the first SoulCalibur game not to receive an arcade version, and the last Soul series' 1591 A.D. trilogy game. The game features Story, Arcade, Training, and Museum modes. A new mode, Tower of Lost Souls, requires the player to win battles in order to gain rewards. The game runs in HD resolution with 5.1 channel surround sound on both platforms. SoulCalibur IV included three characters from the Star Wars franchise as playable fighters.
For the first time in the series, SoulCalibur IV includes an online multiplayer option. Versus modes available in online battles are Standard VS (for classic matches) and Special VS (for customized characters). Created characters are playable in the online multiplayer mode. A player's wins and losses are recorded and used to establish a ranking level, which reflects online skill.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes overly bright lighting in-game. |
Known Issues
For certain CPUs, the game may crash upon trying to open Single Player Modes and Versus Modes. Setting SPU Decoder to ASMJIT Recompiler may fix this.
If you experience a "crunchy" or "crackly" audio effect while playing the game, this is caused by FPS desynchronization. Set the framelimit in the GPU options to "PS3 Native" in order to fix this issue.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
N/A | Untested | Untested | Untested | Untested | Untested |