Modern Combat: Domination: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
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|read color buffers                    = <!-- On, Off -->
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|handle rsx memory tiling              = <!-- On, Off -->
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|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
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Revision as of 17:44, 3 March 2024

Modern Combat: Domination
Developer(s) Gameloft
Publisher(s) Gameloft
Release date(s) JP February 15, 2011
NA January 19, 2011
EU/AU February 16, 2011
Release type Multi-platform
Genre(s) Action, First-person shooter
Mode(s) Multiplayer
GameID(s) NPEB00290, NPUB30268, NPJB00102, NPHB00286
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.02 Yes Yes Yes Yes Works, enable upnp.