Dead Island: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
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|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
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|handle rsx memory tiling              = <!-- On, Off -->
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
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|disable vertex cache                  = <!-- On, Off -->
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|allow host gpu labels                = <!-- On, Off -->
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|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
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|rsx fifo accuracy notes              =  

Revision as of 16:19, 3 March 2024

Dead Island
DeadIsland.jpg
Developer(s) Techland
Publisher(s) Deep Silver
Series Dead Island
Release date(s) September 9, 2011
Release type Multi-platform
Genre(s) Action role-playing
Mode(s) Single-player, Multiplayer
GameID(s) BLES00749 (IRD), BLUS31026 (IRD), BLJS10148 (IRD), NPEB00721, NPJB00630, BLAS50368, BLKS20318
Game of the Year Edition
BLES01681 (IRD), BLUS30790 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 Partial Yes No No One lobby at a time. Inconsistent with PSN connection.

Patches

PPU-1b9f40bb5ccd04cce20d8a5fccedd0e42324f567:
  "Developer Menu":
    Games:
      "Dead Island":
        NPEB00721: [ 01.00 ]
        BLES00749: [ 01.04 ]
        BLUS30790: [ 01.04 ]
    Author: "dron_3"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00ff135c, 0x38800001 ]
      - [ be32, 0x00ff1360, 0x988351fd ]
      - [ be32, 0x00ff1364, 0x38600001 ]