Dead or Alive 5: Last Round: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
 
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
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|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
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|handle rsx memory tiling              = <!-- On, Off -->
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
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|disable vertex cache                  = <!-- On, Off -->
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|allow host gpu labels                = <!-- On, Off -->
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|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
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Latest revision as of 16:08, 3 March 2024

Dead or Alive 5: Last Round
Developer(s) Team Ninja
Publisher(s) Koei Tecmo
Release date(s) JP February 19, 2015
NA February 17, 2015
EU February 20, 2015
Release type Multi-platform
Genre(s) Fighting
Mode(s) Single-player, Multiplayer
GameID(s) BLJM61258 (IRD), NPEB02203
Quick links Check Compatibility
Open Issues
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Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes