Ace Combat Infinity: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
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|read color buffers                    = <!-- On, Off -->
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|handle rsx memory tiling              = <!-- On, Off -->
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|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
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Revision as of 13:56, 3 March 2024

Ace Combat Infinity
ACI.jpg
Developer(s) Project Aces
Publisher(s) Bandai Namco Games
Series Ace Combat
Release date(s) JP May 20, 2014
NA May 27, 2014
EU May 28, 2014
Release type PlayStation 3 exclusive
Genre(s) Combat flight simulator
Mode(s) Single-player, Multiplayer
GameID(s) NPEB01839, NPUB31347, NPJB00481
Beta
BLET70052, NPUB31420
Quick links Check Compatibility
Open Issues
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 Yes No No No Requires custom server.