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|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
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|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
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|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
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|allow host gpu labels = <!-- On, Off --> | |||
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|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
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Latest revision as of 13:49, 3 March 2024
Arcania: The Complete Tale | |
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Developer(s) | Black Forest Games |
Publisher(s) | THQ Nordic |
Release date(s) | NA August 30, 2013 EU July 15, 2013 AU August 1, 2013 |
Release type | Multi-platform |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
GameID(s) | NPUB31249, BLES01783 (IRD), BLUS31158 (IRD), NPEB01400, NPEB01401, NPEB01402 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Arcania: The Complete Tale is an action role-playing video game, and a spin-off of the Gothic series, developed by Spellbound. Arcania: Gothic 4 was published by JoWooD Entertainment in 2010 for Microsoft Windows and Xbox 360. In November 2012, Nordic Games announced that Arcania: Gothic 4 and its expansion, Arcania: Fall of Setarrif would be available in 2013 as Arcania: The Complete Tale for PlayStation 3 and Xbox 360.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
Some textures are broken in this game. This issue is tracked as a part of Issue 8221.