3D Dot Game Heroes: Difference between revisions

From RPCS3 Wiki
m (Don't remove the comment options)
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|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu xfloat accuracy                  = Accurate
|spu xfloat accuracy                  = Accurate <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            = Otherwise the game will crash after the starting cutscene.
|spu xfloat accuracy notes            = Otherwise the game will crash after the starting cutscene.
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->

Revision as of 10:09, 26 July 2023

3D Dot Game Heroes
3DDGH.png
Developer(s) Silicon Studio
Publisher(s) JP FromSoftware
NA Atlus USA
EU SouthPeak Games
Release date(s) JP November 5, 2009
NA May 11, 2010
EU May 14, 2010
Release type PlayStation 3 exclusive
Genre(s) Action role-playing
Mode(s) Single-player
GameID(s) BLES00875 (IRD), BLUS30490 (IRD), BLJM60180 (IRD)
Trade Demo
BLUD80019 (IRD)
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU xfloat accuracy Accurate Otherwise the game will crash after the starting cutscene.

Known Issues

This game is not able to be completed due to random freezing

Special Notes