Destiny: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|enable spu loop detection notes = ↵|spu cache = <!-- On, Off -->↵|spu cache notes = ↵|xfloat accuracy = <!-- Accurate, Approximate, Relaxed -->↵|xfloat accuracy notes = ↵|spu block size = <!-- Safe, Mega, Giga -->↵" to "|enable spu loop detection notes = |spu xfloat accuracy = <!-- Accurate, Appro...)
m (Text replacement - "|accurate llvm dfma notes = ↵|accurate rsx reservation access = <!-- On, Off -->↵|accurate rsx reservation access notes = ↵|ppu llvm accurate vector nans = <!-- On, Off -->↵|ppu llvm accurate vector nans notes = ↵|ppu llvm java mode handling = <!-- On, Off -->↵|ppu llvm java mode handling notes = ↵|silence all logs = <!-- On, Off -->↵|silence all logs notes...)
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
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Revision as of 17:38, 24 July 2023

Destiny
DestinyLegendaryEdition.jpg
Developer(s) Bungie
Publisher(s) Activision, Bungie
Release date(s) NA/EU/JP September 9, 2014
Release type Multi-platform
Genre(s) MMO
Mode(s) Co-op, Multiplayer
GameID(s) BLES01857 (IRD), BLUS31181 (IRD), BCJS35001 (IRD), NPEB02021, NPUB31202
Beta
NPEB02097, NPUB31545, NPJA90277
Demo
NPEB90553, NPJA90286
Internal resolution 1024x624
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Destiny is an online-only multiplayer first-person shooter video game developed by Bungie and previously published by Activision. Destiny is now self-published by Bungie after separating from Activision in 2019. It was released worldwide on September 9, 2014. Destiny marked Bungie's first new console franchise since the Halo series, and it was the first game in a ten-year agreement between Bungie and Activision. Set in a "mythic science fiction" world, the game features a multiplayer "shared-world" environment with elements of role-playing games. Activities in Destiny are divided among player versus environment (PvE) and player versus player (PvP) game types. In addition to normal story missions, PvE features three-player "strikes" and six-player raids. A free roam patrol mode is also available for each destination which feature public events. PvP features objective-based modes, as well as traditional deathmatch game modes. (Wikipedia)

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit Auto Changing this to anything besides auto can glitch out parts of the game.
Write color buffers On Fixes missing graphics.

Known Issues

There are no reported issues with this title.

Special Notes

Online Play

Destiny requires private servers in order to be playable, and are currently in development.

IP/Host Switches

This title requires a private server to access the game. There are no servers created by RPCS3 currently for Destiny, all the servers below are community servers.

Patches

PPU-ac58999f254e8d9dc817426c8c84b068ee8caaea:
  "HTTPS Bypass":
    Games:
      "Destiny":
        BLES01857: [ 01.24 ]
        BLUS31181: [ 01.24 ]
        BCJS35001: [ 01.24 ]
    Author: "cohaereo"
    Notes: "Necessary for the game to connect to unofficial signon servers."
    Patch Version: 0.1
    Patch:
      - [ utf8, 0x012e6328, "http://www%d.%s/%s\0" ]