UFC Undisputed 3: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|enable spu loop detection notes = ↵|spu cache = <!-- On, Off -->↵|spu cache notes = ↵|accurate xfloat = <!-- On, Off -->↵|accurate xfloat notes = ↵|spu block size = <!-- Safe, Mega, Giga -->↵" to "|enable spu loop detection notes = |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> |sp...)
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->

Revision as of 16:00, 24 July 2023

UFC Undisputed 3
Developer(s) Yuke's
Publisher(s) THQ
Series UFC Undisputed
Release date(s) JP March 1, 2012
AU February 16, 2012
NA/EU February 14, 2012
Release type Console exclusive
Genre(s) Sports
GameID(s) BLES01231 (IRD), BLUS30738 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes visual issues while in-game.

Advanced configuration

Setting Option Notes
Read color buffers On Fixes visual issues while in-game.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On Fixes visual issues while in-game.

Known Issues

This game is known to be very unstable.

Special Notes