m (Text replacement - "|move handler notes = ↵<!-- Advanced configuration -->↵" to "|move handler notes = <!-- Network configuration --> |network status = <!-- Disconnected, Connected --> |network status notes = |psn status = <!-- Disconnected, Simulated, RPCN --> |psn status notes = <!-- Advanced configuration --> ") |
m (Text replacement - "|thread scheduler notes = ↵|lower spu thread priority = <!-- On, Off -->↵|lower spu thread priority notes = ↵|enable spu loop detection = <!-- On, Off -->↵" to "|thread scheduler notes = |enable spu loop detection = <!-- On, Off --> ") |
||
Line 25: | Line 25: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = |
Revision as of 17:55, 23 July 2023
Daytona USA | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Release date(s) | October 25, 2011 |
Release type | Multi-platform |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | NPUB30493, NPEB00630, NPJB00161, NPHB00383 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debuted at the 1993 Amusement Machine Show in Tokyo, before the final game released in March 1994. Daytona USA is one of the highest-grossing arcade games of all time.
Daytona USA was a critical and commercial success, praised for its graphics, soundtrack and realism. It was ported to the Sega Saturn home console in 1995, and followed by sequels and enhancements for consoles and arcades. It was influential on the racing genre, and has been frequently named one of the best video games of all time.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | PS3 Native | Addresses glitching graphics |
Known Issues
Glitching graphics
There are graphical issues with the game if the default settings are used. To fix them, use the settings mentioned above.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | Yes | Yes | Yes | Partially | Fully playable, but once you exit multiplayer and game would be softlock. |