No edit summary |
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...) |
||
Line 18: | Line 18: | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 26: | Line 26: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 43: | Line 39: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 49: | Line 45: | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
Line 56: | Line 58: | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = |write color buffers = On<!-- On, Off --> | ||
|write color buffers = On<!-- On, Off --> | |||
|write color buffers notes = Needed to fix dark graphics. | |write color buffers notes = Needed to fix dark graphics. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> |
Revision as of 11:37, 23 July 2023
Battlefield: Bad Company | |
---|---|
Developer(s) | DICE |
Publisher(s) | Electronic Arts |
Series | Battlefield |
Release date(s) | NA June 23, 2008 EU June 26, 2008 |
Release type | Console exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00259 (IRD), BLUS30118 (IRD), BLJM60071 Gold Edition BLES00261 (IRD), BLUS30121 Demo NPEB90073, NPUB90070, NPJB90112 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Battlefield: Bad Company is a 2008 shooter created by DICE. Battlefield: Bad Company was developed exclusively for console platforms and experimented with various features like destructible environments and large maps, both in single-player and multiplayer.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Needed to fix dark graphics. |
Known Issues
There are no reported issues with this title.
Special Notes
Battlefield: Bad Company uses a default infantry field of view of 36.85000229. Aim down sights uses 16.75. Cheat Engine may be used to alter this field for infantry, aim down sights and vehicles.
Alternatively, a patched set of level files is available at ModDB.
The 60FPS patch introduces some minor flickering issues.
To skip the intro movies you can overwrite them with stub movie files by extracting this file to your BadCompany folder (make sure you backup PS3_GAME\USRDIR\Output\ps3\movies first if you don't have a backup yet).
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.2 | No | No | No | No | Requires custom server. |
Patches
Anchors: bfbc_demo_fps: &bfbc_demo_fps - [ be32, 0x00010b6c, 0x3c004270 ] - [ be32, 0x0004794c, 0x38800001 ] - [ be32, 0x00047340, 0x3ba00000 ] # remove vblank requirement bfbc_full_v120_fps: &bfbc_full_v120_fps - [ be32, 0x00010bd0, 0x3c004270 ] - [ be32, 0x0004864c, 0x38800001 ] - [ be32, 0x00048040, 0x3ba00000 ] # remove vblank requirement bfbc_demo_devmenu: &bfbc_demo_devmenu - [ be32, 0x01363828, 0x000000f1 ] bfbc_full_v120_devmenu: &bfbc_full_v120_devmenu - [ be32, 0x013a3840, 0x000000f1 ] bfbc_fps_notes: &bfbc_fps_notes "Patch works fine for Single-player mode, in Multi-player mode gamespeed is doubled." PPU-7aa8dc113c7068f4372f239cb9b7cc2c92d9c057: "60 FPS": Games: "Battlefield: Bad Company Demo": NPUB90070: [ 01.00 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_demo_fps ] "Dev Menu": Games: "Battlefield: Bad Company Demo": NPUB90070: [ 01.00 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_demo_devmenu ] PPU-52c55a2495130940baf49afb06a134175131b73b: "60 FPS": Games: "Battlefield: Bad Company Demo": NPEB90073: [ 01.00 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_demo_fps ] "Dev Menu": Games: "Battlefield: Bad Company Demo": NPEB90073: [ 01.00 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_demo_devmenu ] PPU-4c3bd27c0a7af517b03322d1826735ae17088826: "60 FPS": Games: "Battlefield: Bad Company Demo": NPJB90112: [ 01.00 ] Author: "illusion, FlexBy" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00010b6c, 0x3c004270 ] - [ be32, 0x00047824, 0x38800001 ] - [ be32, 0x00047218, 0x3ba00000 ] "Dev Menu": Games: "Battlefield: Bad Company Demo": NPJB90112: [ 01.00 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_demo_devmenu ] PPU-ad211ac5bcbddc69bf3ad9a897c7777bf65dd64e: "60 FPS": Games: "Battlefield: Bad Company": BLUS30118: [ 01.20 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_fps ] "Dev Menu": Games: "Battlefield: Bad Company": BLUS30118: [ 01.20 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_devmenu ] PPU-6b45e01ffabee0118e0acdbc71995b8f1f5385d2: "60 FPS": Games: "Battlefield: Bad Company": BLES00259: [ 01.20 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_fps ] "Dev Menu": Games: "Battlefield: Bad Company": BLES00259: [ 01.20 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_devmenu ] PPU-4ce97e5717c82e5d38f29375c8853adb2f7b3b80: "60 FPS": Games: "Battlefield: Bad Company": BLES00261: [ 01.20 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_fps ] "Dev Menu": Games: "Battlefield: Bad Company": BLES00261: [ 01.20 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_devmenu ] PPU-ef7e4c1262cbd95d7267ed6d75e981003850f5d6: "60 FPS": Games: "Battlefield: Bad Company": BLJM60071: [ 01.20 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00010bd0, 0x3c004270 ] - [ be32, 0x0004855c, 0x38800001 ] - [ be32, 0x00047f50, 0x3ba00000 ] # remove vblank requirement "Dev Menu": Games: "Battlefield: Bad Company": BLJM60071: [ 01.20 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_devmenu ]